Pepsi Limbo

Pepsi Limbo

47 devlogs
93h 33m
•  Ship certified
Created by Shuflduf

Pepsi Limbo is a fast-paced first-person shooter, based around my favourite obsession. For legal reasons I'm not associated with the real Pepsi brand, but i don't really care.

Includes:
- Custom-made 3D models
- 2 Tutorials
- PORTALS!!!
- Wave-based combat
- Enemies where I looked at random stuff around my house and evilified it
- Level editor
- And more!

More info on the itch.io page (the demo)

Timeline

Ship 1

0 payouts of shell 0 shells

Shuflduf

7 days ago

Shuflduf Covers 47 devlogs and 93h 33m

buffed fizz

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finished the game! now i need playtesters to fix everything wrong with it. attached is my own personal playthrough where i take things slow

fancy effects when you go fast

transition into start area on death

started SECOND tutorial because i still need to explain enemies, didnt feel like talking for this one

finished tutorial, and started remaking the intro sequence AGAIN

made stage 2, which was boring honestly, and started stage 3, where i remade the entire tutorial system and added breakable planks (sorry for no commentary)

Shuflduf Shuflduf 9 days ago
the sound effects are fucking ass. i have since muted the godot audio server
The Grass The Grass 9 days ago
is someone knocking on your door in this devlog or smth what is that pounding sound :sob:

PORTALSS!!!!!!

Niranjana Niranjana 15 days ago
Good going!

more tutorial stuff, now its just adding more content to it

added props to the waves, and made a model for the spinner

loading now works in the editor, and new level format is now fully supported in the map

finished most of the editor, except for loading

complete editor and map overhaul

i forgot whats in the video because devlogs were disabled

finished all the refactors and started the cooler enemy

added wave indicators

refactored basically everything player related

started refactoring all the code in the project because its kinda of ass

made the worlds worst sounds effetcs

rocket powered bird microwave

SLAMMING LIKE FROM ULTRAKILL

finished starting room for now

made the dentist office starting room

ive never had so much fun making games. i made so many props

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made the vending machine model for the startng room

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made this sick vending machine texture for the starting room

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drinking pepsi increases speed

better ranged attack

finished the level editor for the most part

fridge enemy projectiles that never miss

https://www.youtube.com/watch?v=aKd32I0uwAQ

fridge enemy beta

fridge enemy model

Update attachment

started work on the level editor

MADE THROWABLE PEPSI ACTUALLY DO SOMETHING RAHHHHHHHHHHHHHH

THROWWWWWWWW

man idk, watch the video i already forgot whats in it and i just finished recording it

navigations

added physics

first enemy! not really but still!

made swinging and movement

more animations and dyn pepsi level is complete

dynamic pepsi level

PROPER RELOADING NOW WITH THROWING IT WAY AND DRINKING IT

i reloaded the pepsi

started making textures