A short story platformer where everything is completely normal!
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dora explora
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
FINISHEDDDD!! Tweaked a billion things and fixed a ton of issues. Play at https://fire-entity.itch.io/null !!
Added a volume system so the player doesn't get deafened by the audio! Also fixing any issue/inconsistency I see and finishing the game up. Should be done by next devlog!
Since the base game is pretty much done (apart from SFX) I'm just making levels longer and adding checkpoints so that the game isn't 30 seconds long!
title screen! made ending text and a ||spoiler|| at the end! boss fight is now pretty much finished apart from the screen at the very end.
Worked on the boss fight progression! Fixed a lot of bugs with the attacks, they now home in on the player but only at the beginning of their life. I also made modifications to the arena!
The boss now sends white orbs towards the player, and hit registration works! I'm debugging an issue right now that involves the chromatic aberration shader not increasing with hits as I'd like it too (it stays static for 10 hits then goes up by massive magnitudes 😭)
working on the final level, currently i'm finished the final interaction and the entire lead up to it, now all that's left gameplay-wise is the final fight!
Worked on adding more audio and story progression, fine tuned a couple of shaders. Image attatched is a background shader I'm using without the pixel filter!
Added typing SFX and ambience! Not sure how to include that in a screenshot sooo yeah
also modified the text and progression a bit!
almost completely revamped the shaders used and the style to make it look better!
Added a parallax background, more level design, code optimizations, and added more sprites!
I made the player controller and set up the dialogic plugin! Current controls include moving, jumping, dashing, and ground slamming. I made a basic script and a basic platform as well. I am currently working on getting a good kill/respawn system working!