Bio

πŸΈπŸš€

Stats

9
Projects
142
Devlogs
142
Votes
8
Ships

Coding Time

All Time: 332h 12m
Today: 0h 9m

Member Since

June 15, 2025

Badges

3
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Maiden Voyage
you shipped your first project! the journey begins...
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Yapper I
Posted 10 comments on devlogs.

Projects

9
MCX

MCX

Shipped
7 devlogs β€’ 25 days ago
Create Flat
31 devlogs β€’ about 1 month ago
Fizzler

Fizzler

Shipped
9 devlogs β€’ about 1 month ago
Goose Fight
13 devlogs β€’ about 2 months ago
Shuflduf Live
7 devlogs β€’ 2 months ago
Godot Shaders Guide
17 devlogs β€’ 3 months ago
Pepsi Limbo
47 devlogs β€’ 3 months ago
πŸš€
2 devlogs β€’ 3 months ago
Shufl Chat

Shufl Chat

Shipped
7 devlogs β€’ 3 months ago

Activity

Shuflduf
Shuflduf worked on MCX
4h 32m β€’ 2 days ago

lots of mod stuff, and creating a server from modrinth pack, everything is done!!

Shuflduf
Shuflduf worked on MCX
26m β€’ 3 days ago

optional deps (NO LONGER IN HOSPITAL)

Earned sticker
Shuflduf
Shuflduf worked on MCX
1h 42m β€’ 4 days ago

hopfully last devlog in hospital. i managed to get all the modrinth stuff working, including automatic dependency handling

Earned sticker
Shuflduf
Shuflduf worked on MCX
2h 32m β€’ 5 days ago

literally in the hospital rn. anyways started making config in toml fomat (i love toml) and very basic modrinth integration

Shuflduf
Shuflduf worked on MCX
4h 48m β€’ 21 days ago

all versions are done. each of them have a list of compatible versions and loader versions, and it downloads the jar

Shuflduf
Shuflduf worked on MCX
1h 15m β€’ 24 days ago

more planning and got vanilla versions to work. once i get the base framework project may as well be done

Shuflduf
Shuflduf worked on MCX
1h 18m β€’ 25 days ago

first devlog!! im expecting this to be about a 20 hour project. and once again this is a v2 since i need a tool like this very soon

Shuflduf
Shuflduf created a project
25d ago

MCX

**IMPORTANT PLEASE READ** If you don't want to go through the whole installing process, the last devlog is a good showcase of the features CLI Minecraft server manager (Version 2 of the original) Features: - Create a server for any major loader - Modrinth integration - Automatic dependency management

MCX
7 devlogs 0 followers Shipped
grs
grs Shipwright gave you feedback
26d ago

Create Flat

i love playing with ejectors :D i spent like 10 mins just playin with these before even recording the video :hs:

from grs
Shuflduf
Shuflduf worked on Create Flat
1h 13m β€’ 26 days ago

FINALLLL DEVLOGGG!!!!! fixed bugs, made exports, go try now. ALSO DONT USE WEB VERSION ITS VERY LAGGYY

lots of bugs, qol stuff, basically finishing shit up

full save system, finish main menu, and keybind list

Shuflduf
Shuflduf worked on Create Flat
2h 50m β€’ 26 days ago

save system, main menu, and actual game loop

Shuflduf
Shuflduf worked on Create Flat
1h 43m β€’ 28 days ago

recipe viewer

Shuflduf
Shuflduf worked on Create Flat
2h 13m β€’ 29 days ago

invetory

Shuflduf
Shuflduf worked on Create Flat
2h 9m β€’ 29 days ago

infographic sprites for inventory

Shuflduf
Shuflduf worked on Create Flat
1h 27m β€’ 30 days ago

started doing inventory stuff but LOOK AT THE WEIGHTED EJECTORS YOOOOOOO

drills and ore deposits. and also world gen ig

MASSIVE refactor, and now recipes

made base for items and recipes

millstone and better plans for future

mixers. literally just press but only for basin

mechanical presses work differently in basins and belts/depots. adding mixers next

basins for compacting recipes

starting item processing with the worst code ever in the history of thisproject. getting the perfect rotation system to work has softened me

im so addicted to this project thanks to WEIGHTED EJECTORS

i love math and or physics

new and improved item transpoirtation system. now with depots. and it sometimes breaks

i love item processing capabilities. its like im CREATEing a SATISFYING FACTORy game or something

BELTS!! AGAIN! NOW WITH NEW ROTATION SYSTEM

its literally actually fucking perfect

for context this is what is supposed to happen. make debugging tools everyone

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sick portal visualisation of how stupid i am

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i swear im not frauding im just extremly stupid and there are too many fucking edge cases

49 out of 500 edge cases. why are there so many edge cases

ONE SIP OF PEPSI AND NOW ALL MY PROBLEMS ARE GONE

gearboxes and omnidirection rotation system

rotation, placing system, deletion

very bad and early connection system

just watch the video

Shuflduf
Shuflduf created a project
38d ago

Create Flat

Create Mod but 2D Features: Mechanical rotation system thing Item system Recipe system A lot of other systems Stolen sprites Custom sprites And a lot, LOT more

Create Flat
31 devlogs 3 followers Shipped
Shuflduf
Shuflduf worked on Fizzler
2h 9m β€’ about 1 month ago

made sick ass bottles and cans you can throw against the wall, mobile stuff, performance stuff, uhhh each image is 200x

Shuflduf
Shuflduf worked on Fizzler
2h 39m β€’ about 1 month ago

started add these physics based bottle props things to the sides of the website

Shuflduf
Shuflduf worked on Fizzler
1h 32m β€’ about 1 month ago

WORLDS BEST ERROR HANDLING. IMPOSSIBLE TO FUCK IT UP. REALLY GOOD FOR AN EXAMPLE PROJECT

Shuflduf
Shuflduf worked on Fizzler
1h 32m β€’ about 1 month ago

it launches games + a lot more stuff explained in the video

Shuflduf
Shuflduf worked on Fizzler
1h 51m β€’ about 1 month ago

games are all stored in toml, and tauri makes all my code literally perfect

data handling between frontend and backend WITHOUT needing to use any json shenanigans. its perfect rust

Shuflduf
Shuflduf worked on Fizzler
2h 2m β€’ about 1 month ago

resources to help people get started. i think site is done for now, im gonna wait on mr grass man for the hc stuff because i suck at that shit. for now im gonna start on the actual example project

Update attachment
Shuflduf
Shuflduf worked on Fizzler
1h 55m β€’ about 1 month ago

change all the colors and formatting and add ideas section

final tweaks to get everything to work on web, heres the footage i used for readme screenshots

Shuflduf
Shuflduf worked on Fizzler
2h 1m β€’ about 1 month ago

created the ugliest site known to mankind

Shuflduf
Shuflduf created a project
43d ago

Fizzler

The website and example app for the Fizzler YSWS! Make a Tauri app, Get a Fizzy Drink! This project is made up of two parts: 1. The website itself (Demo) 2. The game launcher app (the example) (Repo) To see the repo for the website, scroll to the bottom of the website itself, or go to https://github.com/Shuflduf/Fizzler To see the demo for the game launcher example app, go to the Github releases in the repo

Fizzler
9 devlogs 0 followers Shipped

made main menu and guide

Update attachment
  • fixed edge case where an id is used for both movie and show even when show is requested
  • please i need these 11 minutes
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LIGHT MODE
FULL MOBILE SHtuff
SO MANY FINAL TWEAKS

  • seasons and episode selector
  • search pagination
  • started mobile stuff
  • lots of anims

I LOVE BOMBS (demoman tf2 reference)

walljumps and stuns

rescaled the environment because it was too big before, attack knockback, camera system, and projectile scene

continue watching list

completed attack set for tilts and specials, and made aerials, fixed crouching, and started on damage system

multiple palettes

Update attachment

a lot more attacks, including specials

very very basic attack system

input system for local multiplayer

look at this SILLY GOOSE

a lot of basic art

the beginning of basically just a roa clone. running took so long

Shuflduf
Shuflduf created a project
52d ago

Goose Fight

Fighting game engine made for gooses Features - Input system which allows for 1 keyboard and infinite controllers - Physics based movement - Really good animation handler - AnimationPlayer-based attacks, for MAXIMUM CONFIGURABILITY - Scene-based - Health and Knockback - Stun

Goose Fight
13 devlogs 0 followers Shipped

buffed fizz

Update attachment

finished the game! now i need playtesters to fix everything wrong with it. attached is my own personal playthrough where i take things slow

fancy effects when you go fast

transition into start area on death

started SECOND tutorial because i still need to explain enemies, didnt feel like talking for this one

finished tutorial, and started remaking the intro sequence AGAIN

made stage 2, which was boring honestly, and started stage 3, where i remade the entire tutorial system and added breakable planks (sorry for no commentary)

Shuflduf
Shuflduf worked on Shuflduf Live
1h 38m β€’ 2 months ago

popular section on main apge

Shuflduf
Shuflduf worked on Shuflduf Live
1h 40m β€’ 2 months ago

watch page

Shuflduf
Shuflduf worked on Pepsi Limbo
1h 54m β€’ 2 months ago

PORTALSS!!!!!!

Shuflduf
Shuflduf worked on Pepsi Limbo
3h 6m β€’ 2 months ago

more tutorial stuff, now its just adding more content to it

started the entire rewrite, from the search menu

Shuflduf
Shuflduf worked on Pepsi Limbo
1h 28m β€’ 2 months ago

added props to the waves, and made a model for the spinner

loading now works in the editor, and new level format is now fully supported in the map

Shuflduf
Shuflduf worked on Pepsi Limbo
1h 1m β€’ 2 months ago

finished most of the editor, except for loading

Shuflduf
Shuflduf worked on Pepsi Limbo
2h 4m β€’ 2 months ago

complete editor and map overhaul

Shuflduf
Shuflduf worked on Pepsi Limbo
2h 40m β€’ 2 months ago

i forgot whats in the video because devlogs were disabled

Shuflduf
Shuflduf created a project
64d ago

Shuflduf Live

A streaming site where you can watch movies and shows for free!

Shuflduf Live
7 devlogs 0 followers Shipped
Shuflduf
Shuflduf worked on Pepsi Limbo
1h 54m β€’ 2 months ago

finished all the refactors and started the cooler enemy

added wave indicators

Shuflduf
Shuflduf worked on Pepsi Limbo
5h 29m β€’ 2 months ago

refactored basically everything player related

started refactoring all the code in the project because its kinda of ass

Shuflduf
Shuflduf worked on Pepsi Limbo
2h 52m β€’ 2 months ago

made the worlds worst sounds effetcs

Shuflduf
Shuflduf worked on Pepsi Limbo
3h 1m β€’ 2 months ago

rocket powered bird microwave

Shuflduf
Shuflduf worked on Pepsi Limbo
1h 50m β€’ 2 months ago

SLAMMING LIKE FROM ULTRAKILL

Shuflduf
Shuflduf worked on Pepsi Limbo
2h 56m β€’ 2 months ago

finished starting room for now

Shuflduf
Shuflduf worked on Pepsi Limbo
1h 33m β€’ 2 months ago

made the dentist office starting room

Shuflduf
Shuflduf worked on Pepsi Limbo
1h 43m β€’ 2 months ago

ive never had so much fun making games. i made so many props

Update attachment

made the vending machine model for the startng room

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made this sick vending machine texture for the starting room

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Shuflduf
Shuflduf worked on Pepsi Limbo
3h 3m β€’ 2 months ago

drinking pepsi increases speed

Shuflduf
Shuflduf worked on Pepsi Limbo
4h 2m β€’ 2 months ago

better ranged attack

Shuflduf
Shuflduf worked on Pepsi Limbo
3h 29m β€’ 2 months ago

finished the level editor for the most part

fridge enemy projectiles that never miss

https://www.youtube.com/watch?v=aKd32I0uwAQ

Shuflduf
Shuflduf worked on Pepsi Limbo
1h 33m β€’ 2 months ago

fridge enemy beta

Shuflduf
Shuflduf worked on Pepsi Limbo
1h 23m β€’ 2 months ago

fridge enemy model

Update attachment
Shuflduf
Shuflduf worked on Pepsi Limbo
4h 12m β€’ 2 months ago

started work on the level editor

Shuflduf
Shuflduf worked on Pepsi Limbo
2h 13m β€’ 3 months ago

MADE THROWABLE PEPSI ACTUALLY DO SOMETHING RAHHHHHHHHHHHHHH

final tweaks and this new button

Update attachment

added some qol and animations

finished i hope

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THROWWWWWWWW

damn

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Shuflduf
Shuflduf worked on Pepsi Limbo
2h 47m β€’ 3 months ago

man idk, watch the video i already forgot whats in it and i just finished recording it

not really a devlog but its funny

Update attachment

vec uniforms and better styling idk

TEXTURE UNIFORMS

SHADER UNIFORMSSSS

navigations

added physics

Shuflduf
Shuflduf worked on Pepsi Limbo
3h 1m β€’ 3 months ago

first enemy! not really but still!

IT DETECTS UNIFORMS NOW LETS GOOOOO

Update attachment

made the builtins and other stuff

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piss

Shuflduf
Shuflduf worked on Pepsi Limbo
1h 19m β€’ 3 months ago

made swinging and movement

Shuflduf
Shuflduf worked on Pepsi Limbo
1h 31m β€’ 3 months ago

more animations and dyn pepsi level is complete

Shuflduf
Shuflduf worked on Pepsi Limbo
3h 26m β€’ 3 months ago

dynamic pepsi level

more topics

more contentttt

cool slider

started making the website itself

error lints and auto refresh

new text editor

Update attachment

shaders

embeded godot into a page

Shuflduf
Shuflduf created a project
91d ago

Godot Shaders Guide

Guide to learn Godot flavored GLSL. Fully integrated Godot Engine for a fully interactive course! Lets you experience Godot Shaders with a sandbox with zero limitations, all in a website!

Godot Shaders Guide
17 devlogs 2 followers Shipped
Shuflduf
Shuflduf worked on Pepsi Limbo
1h 5m β€’ 3 months ago

PROPER RELOADING NOW WITH THROWING IT WAY AND DRINKING IT

Shuflduf
Shuflduf worked on Pepsi Limbo
1h 31m β€’ 3 months ago

i reloaded the pepsi

started making textures

Shuflduf
Shuflduf created a project
94d ago

Pepsi Limbo

Pepsi Limbo is a fast-paced first-person shooter, based around my favourite obsession. For legal reasons I'm not associated with the real Pepsi brand, but i don't really care. Includes: - Custom-made 3D models - 2 Tutorials - PORTALS!!! - Wave-based combat - Enemies where I looked at random stuff around my house and evilified it - Level editor - And more! More info on the itch.io page (the demo)

Pepsi Limbo
47 devlogs 8 followers Shipped

gun model (the original) and katana model (stolen from Risk of Rain 2)

Update attachment
Shuflduf
Shuflduf worked on Shufl Chat
4h 20m β€’ 3 months ago

basically finished the project (markdown, more styling, tests, more refactoring, mobile, its basically perfect)

Shuflduf
Shuflduf worked on Shufl Chat
7h 26m β€’ 3 months ago

refactored literally EVERYTHING

Update attachment
Shuflduf
Shuflduf worked on Shufl Chat
7h 10m β€’ 3 months ago

IMAGES, VIDEOS, FILES.

Shuflduf
Shuflduf worked on Shufl Chat
7h 12m β€’ 3 months ago

CHANNELS. theyre password encrypted!!

Shuflduf
Shuflduf worked on Shufl Chat
3h 33m β€’ 3 months ago

a lot of frontend, avatars, grouping, etc etc (watch the video)

Shuflduf
Shuflduf worked on Shufl Chat
4h 43m β€’ 3 months ago

rewrote everything to use appwrite instead of webrtc, meaning its not really lan chat anymore, at least for now

started work on movement code and made base model

Shuflduf
Shuflduf created a project
99d ago

Orange Goose 64

Go on an adventure with Orange Goose, now in REAL 3D

2 devlogs 4 followers
Shuflduf
Shuflduf worked on Shufl Chat
3h 56m β€’ 3 months ago

made webrtc work (watch the video)

Shuflduf
Shuflduf created a project
100d ago

Shufl Chat

A simple chat app which doesn't rely on authentication! Just open it and start chatting! To list some of my favourite features: 1. Markdown support 2. Network channels (Channels that can only be access on your network. Useful for sending a small piece of data to someone in the same building as you, without needing to transfer any details! (Happens more than you think)) 3. Password-Protected Channels (Safely stored using Argon2) 4. File upload and embeds 5. And probably some more which ~~I forgot~~ you can find for yourself!

Shufl Chat
7 devlogs 5 followers Shipped
Shuflduf
Shuflduf joined Summer of Making
103d ago

This was widely regarded as a great move by everyone.