Wayline

Wayline

9 devlogs
19h 19m
•  Ship certified
Created by Zoe

The everything travel app! It has maps, public transportation info (stops, routes, trips...), location positioning, and the ability to start trips! I created this app to be able to compete with paid ones such as Transit, TripGo, Google Maps and Citymapper, as I thought I could make my own and have it work much better. If you want to check out how it works and all that, check the README!

NOTE: Only the city of Valencia, ES is supported at the moment, as all the members of our testing team (3 people lol) live there. So, to try out the app, please move the view to somewhere in that city! In order to see stops, zoom into the Valencia map more than the default zoom amount :D

Timeline

Ship 1

1 payout of shell 219.0 shells

Zoe

22 days ago

Zoe Covers 9 devlogs and 19h 19m
Zoe
Zoe
1h 5m 22 days ago

Finished trips, prepared for shipping and removed some testing data (and an upcoming search bar which I found unnecessary)! I think the first beta of Wayline is finally ready to be released :D also moved the server instance outside of my PC to my actual server for beta prod, and fixed some bugs that made it not build in production. Demo video doesn't show location tracking taking your current view to your current location for obvious reasons (lol), I don't wanna dox myself XD. Aand built the app ofc.

I added the readme to the project (I really need to restudy specific markdown components, I may or my not have written checkboxes incorrectly at first).

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Added a hackatime project that for some reason wasn't taken into account, released on GH and also started working on trips! This is probably the final thing I'll do before releasing V1.

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Uhh I just realised I have to do a gh push to a public repo... fkfkfkfkfk now I have to go remove PII and envs ughhhhhh. I guess, here's an octocat for you :3

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Zoe
Zoe
2h 40m 22 days ago

I've fixed some issues with SVGs, now you just have to move out and back in for them to render, which will be focused in a version after beta release here (if you want v2 to come out, please support the project!). I also added a (really cool) departures system and now it finally works in the native version!!! :D

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Finally got it to (almost) work with Google Play! I had to pay 25 bucks for the developer license (hopefully I'll get it reimbursed w/ Converge) and create a bunch of internal test versions, but it's almost done! At the moment I gotta fix an issue in which SVGs don't really want to show up, but Expo takes a huuuuge amount of time to build anything (gotta wait for a 2h queue), so it's taking me more than I would've liked.

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I finally convinced myself that the app needed to be native to be able to actually run so (against my better judgement) I spent 3h and a half redesigning it almost from scratch, throwing rocks and insults at my Mac and doing dark magic until it finally decided to at the very least show the stops close to where I'm looking at properly. I also changed a bit of the style of the bottom bar, inspiring myself from a dribble screenshot and (literally) a dream I had.

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I added my city's bike sharking stops (Valenbisi), realtime information, better stop handling, city and zone names, a loading logo animation...

First part of the app is done! After way too much work, I'm able to fetch and store the stops for bus, tram and other trains in my city (as well as their lines), show a 3D map of the world with their placing in real time and also show a list of the closest stops to where you're looking at in the map. I still have to do some fixes for closing the stops drawer, though, before going on to the next stuff :D