The silly little game I made for the DayDream Hackclub gamejam event
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Pretty much finished everything I wanted to do (other than making the enemies flip, but who cares.) Figuring out issues caused by messing with Timescale (for freezing the game when u die) took way too long to figure out the root cause, but apart from all the time wasted on that, it was a lot of quick fixes/changes. Just gonna wait till I get an art asset for the crystal then I'll put the updates on itch.
First time using Unity 6. Takes way too long to load. Was pretty fun figuring out though. Will probably add in the features I missed later, but overall, was pretty cool meeting people there and seeing other people's games. (Give me your limbs should've won.)