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A remake of my game, Terminal Kingdom, but made in 2D with a 3D look using Godot. The primary goal of the game is to create a new village from the ground up and keep it running smoothly. However, You will have to make decisions that will greatly affect your village in the future. Eventually, you will be given the option to leave and create your own village while establishing your very own kingdom. There will be challenges spread throughout your journey, but there is no doubt that they can be overcome. Have fun!
Jack
Check their project out: Voxel Farm
Chris
Check their projects out: C Calculator, CartCommands Framework, Strings Lite, Strings, NameColor, Enchanted Happy Ghast Harnesses, Karatasi | Command Line Web Browser
0xWelsh
Check their projects out: MobiSoko, Hacklab OS
luke
Check their projects out: agar.io clone, dict_to_colormap, Snake2
Alimad Co
Check their projects out: ReactMad, Multiplayer Board, My Homepage, PlzFinishMyCode, Live, ChatMad, SOMPS
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
I’ve been working on making the new 2D art. I’m not really good at it, but it works for now. I’m starting to get some more stuff working again.
So, I decided to switch my game to 2D. I was having trouble with modeling for 3D and wanted to spend time working on the game instead of making models. Also for other reasons. I’ve gotten this far. Luckily most of the stuff I’ve written works with 2D without or with small changes!
I’ve been working on redoing the item and drops system because it wasn’t very good. I also did some other stuff.
I just finished the governors desk. This is where the user will get villagers in their village. (I don’t have a model for it yet)
I’ve been working on the builders stage 5. This is the stage where you build for the first time. It’s a lot of work but this is the first thing built! (I know it looks bad) This is the biggest stage I’ve made so far
I haven’t done very much but i did finish the npc wondering state. And started on the tavern.
After about 4 hours, (at least) I have redone the inventory and fixed the tool belt!
I started this project on Jun 7, 2025 because I wanted to learn a game engine. I picked Godot. So far I’m added multiple NPCs and almost finished the Starting Village’s Blacksmith.