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Snake2

Snake2 Used AI

13 devlogs
17h 34m
•  Ship certified
Created by luke

Snake2 puts a unique spin on the classic Snake game by pitting two players against each other in a fast-paced, competitive duel. Each player controls their own snake, racing to collect food while trying to outmaneuver their opponent.

Timeline

Ship 1

1 payout of shell 255.0 shells

luke

about 1 month ago

luke Covers 13 devlogs and 17h 34m

-last-minute testing and debugging
-worked on repository and demo
-created README
-ready to 🚀

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-fine tuning cpu move scoring system
-cpu now tries to avoid avoid bullets/enemy line of fire
-cpu will try to take draws (head on head collision) if possible

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-replaced dfs with heuristic scoring approach
-ai actually works now

-still working on cpu pathing using dfs
-debugging/minor fixes
-made an epic banner

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-worked on cpu player

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-fixed audio filling up and crashing after many iterations
-gunshot audio is now removed after playing
-started working on CPU controlled player

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-fixed collision bugs
-bullets can now destroy body segments
-added splat effect

-various bug fixes
-bullets can destroy body segments (still buggy)
-bullets are now removed on collision and after exiting screen

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-worked on implementing rectangular collisions
-bullets/head done, body collisions still need work

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-using point collision wasn't very accurate
-finally figured out how rectangular collisions work
-started on implementation for collisions between actual entities but a lot more to be done

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-offset bullet to be aligned with the barrel depending on direction
-added basic collision to the snake head

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added bullet class + sprite, snake now has a basic shooting function

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base game was a past project, made new sprites + working on new gamemode

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