FishByte

FishByte Used AI

9 devlogs
13h 16m
•  Ship certified
Created by Eli Nelson

A CLI fishing game with an expansive libarary of fish, install from instructions on the demo page. (Scroll down)

Timeline

Ship 1

1 payout of shell 292.0 shells

Eli Nelson

about 1 month ago

Eli Nelson Covers 9 devlogs and 13h 16m

Its done! Install with the Demo HTML page, I will most likely make a new version after SoM with more changes.
Thanks for your support!

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I am back and ready to get working! I should be done soon next week! I am working on making a exe and dmg/.app realease soon. (If I can get workflows to work :( )

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I am just posting this Devlog to keep progress, big update will come soon but I will be away for the next few days. Expect a finished version of the game next week.

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I have added so much more! Colored Text, Updated Tutorial, New Fishing Locations, Updated Text, Music Changes, Save File Updates, Gallery and More! You will need to play it to find out the rest!

With the core mechanics of the game in place, my next focus will be on populating the world with more content. I'll be filling out the river.json, lake.json, shallow_ocean.json, and deep_ocean.json files with unique fish for each location. Get ready for a whole new world of fishing!

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I think the game is playable just needs some tinkering and polish and it should be good. I plan on adding a galary to track collected fish as well as colored texts. I added realeses to the repo but I am on Mac so i can't test the EXE and the .app had errors at launch. If anyone knows how to fix any of these problems please let me know!

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I've been working on making the game more accessible for new players. To that end, I've added a comprehensive tutorial that walks players through the basic mechanics of the game. This should make it easier for newcomers to get started and understand the core gameplay loop. I'm hoping this will improve the overall player experience and encourage more people to stick with the game. I've also been squashing some bugs and tweaking the balancing of the fish rarities.

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Eli Nelson Eli Nelson about 2 months ago
Hm It looks like you have to install the dependencies? I will update the READEME and add a requirement.txt
Ivan P Ivan P about 2 months ago
Traceback (most recent call last): File "C:\Users\IVAN\FishByte\main.py", line 7, in <module> import helpers File "C:\Users\IVAN\FishByte\helpers.py", line 4, in <module> import simpleaudio as saModuleNotFoundError: No module named 'simpleaudio' Why this error?

I spend more time updating the fish Json, and README, and adding the shop function.

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Started work on the GUI version in Godot, hopfully will work smoothly:)

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I filled in many fish the game is coming together, I plan to finish the first fifty fish before finishing the core terminal game by adding the shop and other options. Let me know in the comments if you want a fish added as I am open to adding lots more.

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Darac Darac about 2 months ago
I can’t believe I completely missed that the python code is nonsense until I saw your ai image comment lol
Eli Nelson Eli Nelson about 2 months ago
Image is AI generated for reference not real gameplay.