Stats

9
Projects
27
Devlogs
65
Votes
6
Ships

Coding Time

All Time: 51h 11m
Today: 0h 0m

Member Since

June 16, 2025

Badges

2
🚢
Maiden Voyage
you shipped your first project! the journey begins...
💬
Yapper I
Posted 10 comments on devlogs.

Projects

9
Rubber Mod

Rubber Mod

Shipped
4 devlogs • 7 days ago
Once-Upon-a-D-j-Vu
2 devlogs • 20 days ago
Personal Project
7 devlogs • 2 months ago
🚀
1 devlog • 2 months ago
PyEvolve

PyEvolve

Shipped
1 devlog • 2 months ago
🚀
1 devlog • 3 months ago
🚀
1 devlog • 3 months ago
FishByte

FishByte

Shipped
9 devlogs • 3 months ago
Turtle Casino
1 devlog • 3 months ago

Activity

Earned sticker

Its done I will publish in just a bit

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Eli Nelson
Eli Nelson worked on Rubber Mod
1h 5m • 3 days ago

I tried to add tires as equipment but I just added them as crafting for now

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Earned sticker
Eli Nelson
Eli Nelson worked on Rubber Mod
1h 37m • 6 days ago

I made the art, its not very good but it will do.

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Eli Nelson
Eli Nelson worked on Rubber Mod
1h 44m • 7 days ago

Started making the project including learning a bit of Lua and the file structure, I am using Bob's Mods as a guide of sorts on how to make mods.

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Eli Nelson
Eli Nelson created a project
6d ago

Rubber Mod

A Factorio mod that adds Rubber to the game.

Rubber Mod
4 devlogs 0 followers Shipped
Manan hacker
Manan hacker Shipwright gave you feedback
14d ago

Once-Upon-a-D-j-Vu

I liked it, maybe you can improve the character drawings tho lol

from Manan hacker

Its done! And can be played now!

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Set up the main project just need to do some polish and add images and sprites

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Eli Nelson
Eli Nelson created a project
20d ago

Once-Upon-a-D-j-Vu

It's a (very) short story about a cliche mentor character who scams main characters with the Chosen One Package!

Once-Upon-a-D-j-Vu
2 devlogs 0 followers Shipped

Last devlog!

I added a simple speed test to the site using the speedtest python lib.

This project has been super rewarding to me, I may not have got to log all my time and changes but I learned a lot, it may look simple and it is, but I learned how to use PyWebIO, speedtest, tinydb, bcrypt, requests and more; as well as just got better at python, I feel way more confident in my skills in python and programming in general.

Thanks for being amazing SoM you helped me learn a lot!

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I made the demo page, its a demo version with limited features, the AI does not work at its endpoint is not Whitelisted by Python Anywhere the hosting service.

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I added a AI quotes feature, and a stats page is in works!

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I added the SoM countown again and finished up some logic for the foundation

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I finally am good at the lib and so I am starting from a cleen slate, set up log in and sign up tabs

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I did some work but hakatime did not track correctly...

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I made the base for the project with some user Authentication as well as a Theme picker and SoM count down.

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Eli Nelson
Eli Nelson created a project
65d ago

Personal Project

A fun python website full of fun things, made with pywebio

Personal Project
7 devlogs 0 followers Shipped

Made the intital project and getting github setup

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Eli Nelson
Eli Nelson created a project
69d ago

Git Pull News

A github themed news website

1 devlog 0 followers
Eli Nelson
Eli Nelson worked on PyEvolve
1h 10m • 2 months ago

Make most the project, idea from CHATGPT.

It was a fun way to learn about matplotlib as well as some evolution.

Photo made by ChatGPT

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Eli Nelson
Eli Nelson created a project
71d ago

PyEvolve

PyEvolve is a Python-based simulation that models the evolution of a population of creatures, each with traits like speed, strength, vision, and stamina. Over multiple generations, the simulation applies selection, crossover, and mutation to show how these traits and overall fitness change over time. The included visualizations illustrate how natural selection shapes trait distributions and improves population fitness across generations.

PyEvolve
1 devlog 0 followers Shipped

Making the base stuff

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Eli Nelson
Eli Nelson created a project
80d ago
1 devlog 0 followers

I started the project, I have layed down the ground work and it should be a pretty quick one I have found, if anyone has any suggestions on things to add let me know.

The Github will be made soon, and I might have AI make a web demo.

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Eli Nelson
Eli Nelson created a project
84d ago

DriftCLI

A LLM roleplay RPG with DND like elements lead by AI

1 devlog 0 followers
Eli Nelson
Eli Nelson worked on FishByte
1h 12m • 3 months ago

Its done! Install with the Demo HTML page, I will most likely make a new version after SoM with more changes.
Thanks for your support!

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Eli Nelson
Eli Nelson worked on FishByte
1h 15m • 3 months ago

I am back and ready to get working! I should be done soon next week! I am working on making a exe and dmg/.app realease soon. (If I can get workflows to work :( )

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Eli Nelson
Eli Nelson worked on FishByte
1h 8m • 3 months ago

I am just posting this Devlog to keep progress, big update will come soon but I will be away for the next few days. Expect a finished version of the game next week.

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Eli Nelson
Eli Nelson worked on FishByte
2h 22m • 3 months ago

I have added so much more! Colored Text, Updated Tutorial, New Fishing Locations, Updated Text, Music Changes, Save File Updates, Gallery and More! You will need to play it to find out the rest!

With the core mechanics of the game in place, my next focus will be on populating the world with more content. I'll be filling out the river.json, lake.json, shallow_ocean.json, and deep_ocean.json files with unique fish for each location. Get ready for a whole new world of fishing!

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Eli Nelson
Eli Nelson worked on FishByte
1h 34m • 3 months ago

I think the game is playable just needs some tinkering and polish and it should be good. I plan on adding a galary to track collected fish as well as colored texts. I added realeses to the repo but I am on Mac so i can't test the EXE and the .app had errors at launch. If anyone knows how to fix any of these problems please let me know!

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I've been working on making the game more accessible for new players. To that end, I've added a comprehensive tutorial that walks players through the basic mechanics of the game. This should make it easier for newcomers to get started and understand the core gameplay loop. I'm hoping this will improve the overall player experience and encourage more people to stick with the game. I've also been squashing some bugs and tweaking the balancing of the fish rarities.

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I spend more time updating the fish Json, and README, and adding the shop function.

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Started work on the GUI version in Godot, hopfully will work smoothly:)

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Eli Nelson
Eli Nelson worked on FishByte
4h 3m • 3 months ago

I filled in many fish the game is coming together, I plan to finish the first fifty fish before finishing the core terminal game by adding the shop and other options. Let me know in the comments if you want a fish added as I am open to adding lots more.

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Eli Nelson
Eli Nelson created a project
98d ago

FishByte

A CLI fishing game with an expansive libarary of fish, install from instructions on the demo page. (Scroll down)

FishByte
9 devlogs 3 followers Shipped

Updated the game with a new gamemode, Turtle Tug, a functional Turtle Tug-of-War game with some minor bugs.

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Eli Nelson
Eli Nelson created a project
100d ago

Turtle Casino

A Turtle casino full of turtle games! Install with README.md (This is a learning and testing project)

Turtle Casino
1 devlog 0 followers Shipped
Eli Nelson
Eli Nelson joined Summer of Making
102d ago

This was widely regarded as a great move by everyone.