June 17, 2025
Storing partially completed quests is so tricky
Implemented per-island challenges. Hope no bugs will come out of this
Implemented tracking block collections
Also learned that WorldGuard is not ideal for managing co-op mates permissions :(
The image shows how the island is saved inside MongoDB for now. It's important to keep it under 16 MiB, the BSON document limit
My completely different approach to decompiling Python code :) (CPython 3.9 for now)
Implemented the generating block and a protection system using WorldGuard regions. In the video the other player is a visitor and not a member of this island and he cannot pick items up from the ground. Today was easy and I'm satisfied with the progress so far :)
Finally done messing with concurrency and CompletableFutures to implement a safe island saving and loading system. It survived massive spam calling (stress testing). Thanks to FastAsyncWorldEdit for supporting asynchronous world operations like it's nothing!
A Minecraft plugin, for Paper servers, that implements the famous OneBlock minigame Not open source until I make it functional with basic gameplay mechanics
A website for listing and comparing prices published by Croatian stores, as required by local law since 15th May 2025.
This was widely regarded as a great move by everyone.