Stats

6
Projects
43
Devlogs
63
Votes
3
Ships

Coding Time

All Time: 217h 48m
Today: 0h 0m

Member Since

June 16, 2025

Badges

1
🚢
Maiden Voyage
you shipped your first project! the journey begins...

Projects

6
🚀
2 devlogs • 26 days ago
🚀
6 devlogs • 2 months ago
Spotify Playlist Analyzer
5 devlogs • 3 months ago
Heatseeker

Heatseeker

Shipped
12 devlogs • 3 months ago
🚀
0 devlogs • 3 months ago
Inhabitants (Minecraft Mod)
18 devlogs • 3 months ago

Activity

Earned sticker

added glacierpine woodset (except doors and trapdoors)

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started on Apex mob and added 2 ice-related blocks for its habitat

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Earned sticker

updated bogre model

also removed secondary texture

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finished other wishfish stuff: items, fishing, spawning

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JeremySeq
JeremySeq worked on Heatseeker
1h 6m • 17 days ago

added duration UI bar for power-ups
(Unity UI is kinda stupid ngl)

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JeremySeq
JeremySeq worked on Heatseeker
1h 26m • 19 days ago

added black hole spawning and added new powerup: phase shift

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JeremySeq
JeremySeq worked on Heatseeker
2h 11m • 20 days ago

black hole functionality done! i had to change the player and missile movement to use dynamic rigidbodies as well as change the repulse power-up to work on missiles again. a side effect of the new dynamic rigidbody on the missiles is that they no longer group on top of each other and have collisions with each other (but they don't explode). also made the game end when the player is swallowed by the black hole. i still need to make the black holes spawn procedurally.

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Black hole in progress!!!

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added wishfish!

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JeremySeq
JeremySeq worked on ReciteIt!
1h 46m • 25 days ago

Added options in navbar. Line ranges work. So far, two modes have been implemented: quiz and teach.

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JeremySeq
JeremySeq worked on ReciteIt!
1h 10m • 26 days ago

Ability to set memorization text.
Simple command-line interface.

This project is the web version of a Python program I made to help me memorize poems and other texts for school.

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JeremySeq
JeremySeq created a project
26d ago

ReciteIt!

A simple website to help memorize texts quickly.

2 devlogs 0 followers

New navigation UI!
Mobile has a bottom navbar. Desktop has a sidebar (open by default).

Frontend notifications via websockets!

Added one for server creation (but I need to add better error logging)

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Console now uses websockets instead of requesting console from the server every 2.5 seconds.

Started on Websockets!
I did authentication for the websockets. (Auth is still handled via REST API, but the websocket connection is rejected for unauthenticated users.)
Most importantly, I added page tracking. Later I'll use this to determine what updates (like console, notifications, etc) the server should send to its clients.

Did some zinger stuff plus NEW IMPALER MODEL. Looks super sick.

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removed spotify auth
now anyone can use it!

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JeremySeq
JeremySeq worked on ProtonMC
1h 2m • 2 months ago

Just some bug fixes and updated dependencies.

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Players can now call Zinger, and it will take them home.
Zinger can also carry items in its inventory.

Zinger can now track players EVERYWHERE. (Zinger chunk is always loaded.)
Now I just need to speed up the zinger journey to player.

JeremySeq
JeremySeq worked on ProtonMC
48m • 2 months ago

Just some bug fixes to server creation. Yay, GetBukkit is back up again.

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JeremySeq
JeremySeq created a project
68d ago

ProtonMC

A website control panel for Minecraft servers. Built with Flask and React.

6 devlogs 0 followers

worked on the ZINGER!
Main issue right now is that I need the chunk it's in to be constantly loaded (cuz of the special uses of the zinger)

Did a bunch of Bogre and Impaler improvements.
Added ambient particles for Pitfish.
Also a new Warped Clam model with ambient particles.

compatible with mobile devices!

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small tweaks and stuff
I think it's ready to ship!

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Significantly improved the Bogre attack and added a run animation.
Also fixed some other Bogre bugs.

made Impaler spike shootable with a crossbow
also added a loaded crossbow texture

Bro, I just discovered Minecraft pathfinding is purposely inaccurate... WTF
It's also inherently worse for larger mobs
that was torturing me the entire time making the bogre
I made a new navigation with a precise move method.
Basically every time he goes to the cauldron to cook he will be in the exact same position, which looks much cleaner and means we can change the animation so it properly matches the cauldron position
Also updated the cauldron model and made it hang from chains in the bogre's lair.

finished pitfish
added impaler rage particles
made a cool video

added impaler (not finished yet)
here's a cool preview:
https://www.youtube.com/watch?v=6rEe-9Rqs2Y

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some tweaks and started on Impaler

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added button to share analysis and to open playlist in spotify

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deployed on my website!
Here's a demo: https://spotifyanalyzer.jeremyseq.dev/?analysis=ddca2dfd
Unfortunately, because of how the Spotify API works, you can't analyze your own playlists (because your account needs to be on the trusted list)

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just finished the ability to share a playlist analysis
(kinda important because spotify apps won't let just anyone log in and try it; they have to be on the list)

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JeremySeq
JeremySeq created a project
87d ago

Spotify Playlist Analyzer

A website that analyzes a Spotify playlist and gives interesting statistics.

Spotify Playlist Analyzer
5 devlogs 1 follower Shipped

finished warped clam and added abyssfish

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JeremySeq
JeremySeq worked on Heatseeker
5h 19m • 3 months ago

new UI plus some random other stuff
(a lot of the UI is currently disabled bc its incomplete)

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replaced the vaporizer with a repulsor power-up
https://jeremyseq.dev/games/heatseeker/

side note: I'm pretty sure I spent more than 9 minutes on this...

JeremySeq
JeremySeq worked on Heatseeker
1h 7m • 3 months ago

JUST DEPLOYED THE NEW VERSION ON MY WEBSITE
GO CHECK IT OUT: https://jeremyseq.dev/games/heatseeker

huge visual upgrade with post-processing effects

(the vid is so long bc I was looking for an EMP cuz it has a cool chromatic aberration effect)

JeremySeq
JeremySeq worked on Heatseeker
2h 3m • 3 months ago

finished last power up (Vaporizer), looks ugly
added sounds to the power-ups

Finished 3/4 power-ups (Shield, Speed, EMP), still debating what to do for the last one

added shield power-up

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JeremySeq
JeremySeq worked on Heatseeker
9h 14m • 3 months ago

Started adding power-ups!

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JeremySeq
JeremySeq created a project
100d ago

Heatseeker

Unity 2D Web Game. Dodge missiles in a fast-paced rocket survival game.

Heatseeker
12 devlogs 3 followers Shipped
JeremySeq
JeremySeq created a project
101d ago

Portfolio

my portfolio website

0 devlogs 0 followers

First mob done (Bogre), second on the way (Warped Clam).
Today, I experimented with Patchouli for a in-game book wiki.

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JeremySeq
JeremySeq created a project
101d ago

Inhabitants (Minecraft Mod)

A Minecraft mod that adds new fictional fauna. So far, 10 new mobs are planned, each with unique behaviors and interactions. FORGE 1.20.1, REQUIRES GECKOLIB Join the Discord: https://discord.gg/bxASEuAq4F Youtube Demos: https://www.youtube.com/playlist?list=PLuiXWiIdpI-a5Oi0k0ViEm8-zEpttNRVO

Inhabitants (Minecraft Mod)
18 devlogs 0 followers Shipped
JeremySeq
JeremySeq joined Summer of Making
102d ago

This was widely regarded as a great move by everyone.