Unity 2D Web Game.
Dodge missiles in a fast-paced rocket survival game.
mattseq
Check their projects out: Item Holograms (Minecraft Mod), Inhabitants (Minecraft Mod), Quotient, Vibe (GIF Chat App)
Rishi Sadu
Check their projects out: NCLcracker, BhavinUnderTheDesk, Some fun rust tests
Gabriel Pop
Check their project out: MemeOS – A Web-Based “Operating System” Filled with Easter Eggs
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
black hole functionality done! i had to change the player and missile movement to use dynamic rigidbodies as well as change the repulse power-up to work on missiles again. a side effect of the new dynamic rigidbody on the missiles is that they no longer group on top of each other and have collisions with each other (but they don't explode). also made the game end when the player is swallowed by the black hole. i still need to make the black holes spawn procedurally.
new UI plus some random other stuff
(a lot of the UI is currently disabled bc its incomplete)
replaced the vaporizer with a repulsor power-up
https://jeremyseq.dev/games/heatseeker/
side note: I'm pretty sure I spent more than 9 minutes on this...
JUST DEPLOYED THE NEW VERSION ON MY WEBSITE
GO CHECK IT OUT: https://jeremyseq.dev/games/heatseeker
huge visual upgrade with post-processing effects
(the vid is so long bc I was looking for an EMP cuz it has a cool chromatic aberration effect)
alr the link in the post should work now