Heatseeker

Heatseeker

12 devlogs
26h 37m
•  Ship certified
Created by JeremySeq

Unity 2D Web Game.
Dodge missiles in a fast-paced rocket survival game.

Timeline

Ship 2

1 payout of shell 129.0 shells

JeremySeq

14 days ago

JeremySeq Covers 5 devlogs and 6h 39m

added duration UI bar for power-ups
(Unity UI is kinda stupid ngl)

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added black hole spawning and added new powerup: phase shift

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black hole functionality done! i had to change the player and missile movement to use dynamic rigidbodies as well as change the repulse power-up to work on missiles again. a side effect of the new dynamic rigidbody on the missiles is that they no longer group on top of each other and have collisions with each other (but they don't explode). also made the game end when the player is swallowed by the black hole. i still need to make the black holes spawn procedurally.

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Black hole in progress!!!

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compatible with mobile devices!

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Ship 1

1 payout of shell 472.0 shells

JeremySeq

3 months ago

JeremySeq Covers 7 devlogs and 19h 58m

new UI plus some random other stuff
(a lot of the UI is currently disabled bc its incomplete)

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replaced the vaporizer with a repulsor power-up
https://jeremyseq.dev/games/heatseeker/

side note: I'm pretty sure I spent more than 9 minutes on this...

JeremySeq JeremySeq 3 months ago

alr the link in the post should work now

JUST DEPLOYED THE NEW VERSION ON MY WEBSITE
GO CHECK IT OUT: https://jeremyseq.dev/games/heatseeker

huge visual upgrade with post-processing effects

(the vid is so long bc I was looking for an EMP cuz it has a cool chromatic aberration effect)

finished last power up (Vaporizer), looks ugly
added sounds to the power-ups

Finished 3/4 power-ups (Shield, Speed, EMP), still debating what to do for the last one

added shield power-up

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Started adding power-ups!

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