A Minecraft mod that adds new fictional fauna. So far, 10 new mobs are planned, each with unique behaviors and interactions.
FORGE 1.20.1, REQUIRES GECKOLIB
Join the Discord: https://discord.gg/bxASEuAq4F
Youtube Demos:
https://www.youtube.com/playlist?list=PLuiXWiIdpI-a5Oi0k0ViEm8-zEpttNRVO
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Fixed gazer bug. I think it's done now but we'll see. (Matt made it so there are probably more bugs.)
Did some apex ai stuff (pretty much done, maybe just some tweaks left).
Added apex horn.
Pulled Matt's changes with the gazer from his branch and fixed all conflicts.
Added ice brick stairs, slabs, and walls.
Added glacierpine sapling and growable tree.
Added algid lair structure for apex.
Made all new blocks drop and made them mineable by the appropriate tools.
Players can now call Zinger, and it will take them home.
Zinger can also carry items in its inventory.
Zinger can now track players EVERYWHERE. (Zinger chunk is always loaded.)
Now I just need to speed up the zinger journey to player.
worked on the ZINGER!
Main issue right now is that I need the chunk it's in to be constantly loaded (cuz of the special uses of the zinger)
Did a bunch of Bogre and Impaler improvements.
Added ambient particles for Pitfish.
Also a new Warped Clam model with ambient particles.
Significantly improved the Bogre attack and added a run animation.
Also fixed some other Bogre bugs.
Bro, I just discovered Minecraft pathfinding is purposely inaccurate... WTF
It's also inherently worse for larger mobs
that was torturing me the entire time making the bogre
I made a new navigation with a precise move method.
Basically every time he goes to the cauldron to cook he will be in the exact same position, which looks much cleaner and means we can change the animation so it properly matches the cauldron position
Also updated the cauldron model and made it hang from chains in the bogre's lair.
First mob done (Bogre), second on the way (Warped Clam).
Today, I experimented with Patchouli for a in-game book wiki.