Stats

3
Projects
21
Devlogs
6
Votes
1
Ships

Coding Time

All Time: 46h 59m
Today: 0h 30m

Member Since

June 23, 2025

Badges

1
🚢
Maiden Voyage
you shipped your first project! the journey begins...

Projects

3
GMTK 2025

GMTK 2025

Shipped
4 devlogs 11 days ago
🚀
4 devlogs about 2 months ago
PalTCG
13 devlogs about 2 months ago

Activity

Actually started on the portfolio part of my portfolio site :)

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Jeremiah
Jeremiah worked on PalTCG
1h 34m 6 days ago

Made card context menu. Now to give it its functions

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Turns out I need to make my repo public :(

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Game hast beened finitoed

:)

Devlog 1 :)

Jeremiah
Jeremiah created a project
11d ago

GMTK 2025

Game Jam game for GMTK 2025. It's a pretty neat puzzle game that we actually managed to somehow complete early in the jam. Truely proud of this work, and fingers crossed, maybe I'll win.

GMTK 2025
4 devlogs 1 follower Shipped

Fixed some API stuff last I recall. Just tryna clear time for the GMTK jam :)

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Jeremiah
Jeremiah worked on PalTCG
3h 29m 12 days ago

Got buildings appearing on enemy side (kinda.) Only really posted to clear some time for logging the GMTK jam :)

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Had to fix some stuff with the raid setup, and I also realized that the mongoDB stuff wasn't set correctly, so I'll also need to fix it

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Jeremiah
Jeremiah worked on PalTCG
2h 5m 27 days ago

Got saddles to be able to host pals, and mirror to the other side

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Finished lil necessary quirks with the tools, and begun working on making saddles work.

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Got the tools all working now (I think,) but I don't feel like relaunching all the stuff, so here's a random script I had. Following that, I'll make it so that u can peep on your opponent's resources, and make a way to put down new buildings (I think I also need to sync this.)

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Got tools popping in now. Just gotta make them appear on both sides and we be gaming.

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Went bug stomping

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Progress has been pretty slow lately (just really distracted lately for some reason,) but I got the tools to appear as cards now, so I've at least gotten it mostly integrated. Guess it's kinda taking longer cuz unlike the player I added, there's a lot more integrations I need to get on this thing.

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Felt very distracted today, and most of what I was working on was backend, so here's a glimpse at my probably very inefficient way of storing static data.

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Fixed bugs I accidentally made when rewiring stuff to make the player card work and started working on making tools work (not shown.) I realized as I was recording that I accidentally made killing enemies with too big a raid made you able to attack infinitely, but thankfully that's just setting a bool to false when triggered.

Made the player fully function in combat and the resource tab to see what items you have. Next is to get tools working, and to look into a couple of the buggier things with the combat (I should not have showed this off with the lamballs, lol)

Player cards now reflect deck's chosen card on both sides and behaves as a normal field card for the most part. Tomorrow, I will make it able to attack and participate in raids.

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Here's what the current project looks like, least the board itself. Gonna show it in action later. (Not in the screenshot, but I just made the player icon appear today)

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Here's what the reskin looks like (I wish I found this program sooner, would've had a bunch of points already at this point, lol)

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Jeremiah
Jeremiah created a project
49d ago

PortfolioSite

A lil thing I started tinkering with, started with reskinning a google drive clone and setting it up with a raid setup. Then I'm gonna back it into my own portfolio site with a bunch of silly little secrets in it, including a way to access the drive clone, but with some security measures in place to stop people from discovering it.

4 devlogs 0 followers
Jeremiah
Jeremiah created a project
49d ago

PalTCG

For awhile I've been helping my friend make his card game into a video game based off of the Palworld video game.

PalTCG
13 devlogs 0 followers
Jeremiah
Jeremiah joined Summer of Making
49d ago

This was widely regarded as a great move by everyone.