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AAAAAAAAAAAAAAAAAAAAAAAAAAH, undertale in the Terminal !!!
BnaJns
Check their projects out: BnaJns Portfolio v2, slack.fm, roblox-outfit-finder, faucet - a c++ http server, visittallinn-waffles, ralseibot
rs
Check their projects out: Puffin Web Pygame Test, Undertale Fangame
Devin
Check their projects out: BetterTkinter, Connecto , InsightLog, WidgetDock, ChatBox, Clipo, Velink
Colin
Check their projects out: Personal Website, Sprig Fishing
kashsuks
Check their projects out: Yapper - A slack bot for my channel, Go Games, Buckrise, Neohack - YSWS Site, CPVim, CPCli, CFCli, Domain Expansion (Personal Site)
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Ship 2
This ship is currently being voted on by the community. Check back later!
uhhh, fixed the thing, again, like, just added the keybinding but not in caps bc im so silly
ooh, yeah, learned WASM to make it run in the browser, no result, TRIED LEPTOS, nothing worked, TRIED TO MAKE IT HAVE HIS OWN TERMINAL WHERE I CAN CONTROLL THE FONT SIZE AND STUFF, nothing worked, and at the end, i just made it redraw everything when we resize it, and fixed the font thingy bug ;-;
made the thing portable, and done the release thing (most of the gh action part is done by ai ;-;)
added DELTARUNE (DARKNESS LVL) so then i just need to say .decrease or .increase so i can manipulate the darkness lvl, wich will be useful when i want to add fancy animation or effects like the transition between a map (wich ill do it ofc)
so yeah, i added a lot of things, that u can see in the devlog, there is also the debug mode i forgot to show, but like u can see how it is in the previous devlog, anyway, gotta work on the battle logic ദ്ദി/ᐠ。_。ᐟ\
so yeah, i added interactable zone, and tp zone too, made for the player a collision box and interaction box, the img show more details ദ്ദി/ᐠ。‸。ᐟ\
so i made the map bigger, added a debugging wall where we can add walls, now it doesn't add it to the data.json of the map, but will, the animation is a bit broken, and tried to make a undertale like debugger
so made the ansi more earlier, first i made the player work with the ansi then i got soo many issues i rewrited it, now we can move, there is also a weird bug when going to the right (or left ? idk) when even wit gaps we see only a part of the next, and the S character become attracted too , but its a gud start