Please sign in to access this page

Undertale Fangame

Undertale Fangame Used AI

19 devlogs
31h 22m
•  Ship certified
Created by rs

Undertale Fangame - (Demo of) Full Battle
Undertale is NOT MINE
Some assets I use are also NOT MINE
This is made entirely in Python using Pygame. Web demo created using Pygbag

Timeline

Ship 1

1 payout of shell 175.0 shells

rs

about 1 month ago

rs Covers 19 devlogs and 29h 15m

Final devlog before shipping. I couldn't get to finish attack 6 tho.

Update attachment

Added the fifth attack to the github (surprisingly easy)

Update attachment
Earned sticker

I finished working on the fifth attack. Not sure if I can implement it into the web version before shipping time.

Update attachment

I've been working on attack 5 and some bug fixes, but pygbag is super annoying :/.

Update attachment
Earned sticker

I got it working with pygbag. I will start working to make it look better on web because it got crunched :( .
Then more attacks.

Update attachment
Earned sticker

I changed my mind, I am starting to work on making it web playable first then work on more attacks if i have time.

Update attachment

I made the 4th attack.

Happy 10th Anniversary of Undertale Everyone! (ik im late) - Keep being inspired, learning, and creating for this amazing game.

I am going to make a limited demo soon after I make 1 more attack so I can ship before SoM ends.

Update attachment
Earned sticker

Third attack basically done
did some experimenting w/ pygbag so i can get this on the web later (hopefully) (if i can ship in time )

Update attachment

Added (very beta) sprite for the opponent (chara for now). It moves with the battle/dialogue box. Comment ideas you have for attacks

Update attachment

added invincibility frames cause i didnt do that before

Update attachment

Second attack!!

Update attachment
rs rs 2 months ago
The knives like follow the player then come in

It moves!
There is also another part after.

Update attachment
rs
rs
3h 30m 2 months ago

I finally finished my first attack!!! (Ill send more images in a bit)

Update attachment
rs
rs
1h 47m 2 months ago

I reworked the collisions and added the shift key to slow the soul down. Thought about how the actual fight will go now.

I probably have to use some of the math commands now (terrible).

I will actually do attacks now (hopefully).

Update attachment
Neksha DeSilva Neksha DeSilva 2 months ago
That’s cool!

I figured out how to rotate the images. Messing around with attacks and collisions and how to keep them now.

I was out for a few days, but im back soon so im going to be working a lot more.

(No new picture sry)

Update attachment

Made some (beta??) sprites for the attacks put them into the code w/ collision for the most part (I have white, orange, and blue ones)

Update attachment
rs
rs
2h 19m 3 months ago

I added a bunch of things like menu bug fixes, text fixes, timing fixes, battle starts, and added collision and fixed free movement for the battle box. I also added the fight bar system.
I'm thinking of ways on how to make a web demo thing, and other ideas in general for the battle, so comment and follow to help me :).

Update attachment
rs
rs
1h 16m 3 months ago

I realized after i posted this that i needed to add a name, LV, and HP bar
so thats all there now and the HP bar works

Update attachment
Kishi Kishi 3 months ago
Super neat. I’m excited to see where you take this project!
rs
rs
12h 7m 3 months ago

Undertale Fangame - so far most of the menus, text, and movement are done. Half of the images are done. Starting attacks soon.

Update attachment