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a statically-typed multi-paradigm compiled programming language made with the LLVM framework and inspired by C++ and Java
Topher Fontana
Check their projects out: Iron - A Custom Programming Language , Physics Simulator, First Tech Challenge Discord Bot, Personal Website
Alex
Check their project out: StudyMe
Advick
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i-am-unknown-81514525
Check their projects out: C# consoleUI, FileShare, CodeCAPTCHA, Signals
CT5
Check their projects out: Creative Pad, OSDev Guide, Astral OS
sugo14
Check their projects out: Tutoring Club Suite, Terminal Velocity, Terminal-Style Portfolio
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
i just finished adding parsing for: sizeof
and nameof
, and got codegen functions working for: sizeof
, nameof
, VariableExpressionAST
(fixed), VariableDeclarationAST
(kinda fixed), BinaryExpressionAST
(only partially)
Added staticCast
and constCast
parsing and lexing.
I'm still working on fixing the codegen for binops and function calls and adding the rest of the codegen functions
i just finished making a vscode extension for tungsten, it supports syntax highlighting, compiling and running tungsten code (it still doesnt compile cause of the actual compiler not working)
i've started implementing the codegen functions and i got some of them working to the point i can actually generate some pretty simple programs, here's a list of all the nodes i made the codegen function work for:
NumberExpression, StringExpression, BinaryExpression(only some operators), IfStatement, ReturnStatement, ExitStatement, BuiltinFile, BuiltinFunction(only the codegen, the actual function part is still not done), BuiltinLine, BuiltinColumn, Function, FunctionPrototype, BlockStatement, CallExpression, VariableExpression, VariableDeclaration
i started working on workflows to automate builds and releases but building on windows is revealing to be a living hell, im successfully building on ubuntu but i'll probably stop working on the window workflow for a bit
added almost full support for classes during parsing, now i just have to add support for referencing classes members like this class.member
and add inheritance and all the rest of the good stuff
I'm done with parsing, i just need to implement unary operators and support for extern functions and module/import/export stuff and type modifiers like pointers, references and arrays but other than that im done.
Now i can finally start working on codegen with llvm
finshed adding a working version of the function to parse if and else statements, still need to work on the condition parsing
i've added a lot of parsing functions and the parser actually kinda works.
now i only need to add parsing for binary operations and conditional statements
added some of the necessary parsing functions, still working on the rest.
I'm still working on them and they are not the final version, I still need to add a panic mode for when i find an error so that the parser won't give me multiple errors when parsing something with a single error. I also added a symbol table for identifiers
I just finished adding some of the necessary AST nodes to the language, i'm now working on the recursive descent parser to make sure it can actually parse those nodes
I reworked the project's structure and i began working on the parsing.
I also started working on the language core and stdlib
i started studying parsing algorithms to see which one would be better to implement for my parser and I'll probably go with a recursive descent parser
Refactoring of the token module so instead of following the snake_case convention they now follow the PascalCase convention
Fixed the handling of fixed size tokens so instead of entering an infinite loop it will push an invalid token in the token vector, it's still a bad way to handle errors but i want to focus on the parsing
Added basic AST nodes to (hopefully) begin parsing the tokens already generated by the lexer