June 17, 2025
So far just making and adding the assets and getting things set up. Looks pretty good to me, though there's been some fun UV-related issues with some of the models. Stinking Wakatime plugin didn't work until I was already 2 hours into the project so the time here is a poor representation of my work so far.
A cozy, vibrant, and wacky farming simulator. Made in Godot. Better yet, I have zero experience with Godot or any game engine at all. The game centers around starting a farm and expanding it and growing new crops the likes of which have never been seen before. Beginning with a humble farm of carrots and wheat, reach new frontiers by planting novel seed types that grow more than just food. Freshly harvested office lamp? Yup. House seeds? You bet. A four-door sedan orchard? Sure.
This was widely regarded as a great move by everyone.