Stats

15
Projects
68
Devlogs
261
Votes
13
Ships

Coding Time

All Time: 402h 52m
Today: 0h 0m

Member Since

June 17, 2025

Badges

2
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Maiden Voyage
you shipped your first project! the journey begins...

Projects

15
🚀
7 devlogs 9 days ago
Flappy Bird Encore
4 devlogs 12 days ago
FruitRush

FruitRush

Shipped
3 devlogs 17 days ago
Def It Like You Mean It
7 devlogs 22 days ago
I Am Better
1 devlog 22 days ago
SpaceDefender
7 devlogs 24 days ago
AimEZ

AimEZ

Shipped
5 devlogs 27 days ago
Tank 2025

Tank 2025

Shipped
8 devlogs 29 days ago
SquareSurvivor
8 devlogs about 1 month ago
2power11

2power11

Shipped
5 devlogs about 1 month ago
Climbo

Climbo

Shipped
2 devlogs about 1 month ago
rACE

rACE

Shipped
1 devlog about 1 month ago
🚀
0 devlogs about 1 month ago
DodgeIt

DodgeIt

Shipped
5 devlogs about 1 month ago
Dota 2 Hangman
5 devlogs about 1 month ago

Activity

Quang
Quang worked on ZombieHunter
3h 30m 1 day ago

added grenade and rocket launcher as new weapons, also I implemented a buff that can be eaten in order to refill the ammo magazine/buff the current weapon a little bit based on the wave level you are in

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imrpoved text and indicator for the game, added boss at the end of each wave

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added wave system to the game, so new gun will only be unlocked after a certain level. Redesigned and added effect as well as visual for characters and enemies

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Quang
Quang worked on ZombieHunter
1h 26m 6 days ago

added more texture and variety to the layout, added 2 new weapons: uzi + shotgun

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reimplemented the texture and add obstacles to develop the layout and pathfinding

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Quang
Quang worked on ZombieHunter
3h 10m 7 days ago

Updated the model of characters and reduced the zombie speed

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Quang
Quang worked on ZombieHunter
10h 36m 9 days ago

Implemented the base model for main and enemy, added the clicking shooting mechanism for now

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Quang
Quang created a project
9d ago

ZombieHunter

A fun top down view of zombie hunting game

7 devlogs 0 followers

fixed some movement bugs, finished the game

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improved visual effects and particles

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Improved fall speed friction and add buff/nerf for bird

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Implemented the base game, added movement and obstacles

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Quang
Quang created a project
11d ago

Flappy Bird Encore

A Flappy Bird game but with some advancements

Flappy Bird Encore
4 devlogs 0 followers Shipped
Quang
Quang worked on FruitRush
9h 42m 12 days ago

added animation and particles

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added the more color ball flying to shoot it down and reduce the color number mechanism, also added the threshold for game over

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implemented the base game, with minimal textures and effect. The game functions by shooting the fruit to the same color

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Quang
Quang created a project
17d ago

FruitRush

A fun fruit game but with a twist, sometimes, a fruit just got riped and fall by its own

FruitRush
3 devlogs 0 followers Shipped

fixed mega boss movement, reduce healing through lifesteal and regen, fix timer bugs and movement of normal enemies

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added a bunch of new buffs and weapon types to the game including laser, satellite, homing missle, etc

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readjusted xp requirement each level and readded xp bar to indicate how much xp for each level

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managed to balance the game by trying the Sid Meier approach, double down or up the stats till you find the middle ground. Now I can survive for much longer, will try to add more buffs next

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added boss and mini boss, also variety for enemies. I am still trying to balance the game out by trying different parameter for damage, hp, speed and xp progress. As of right now, the best I could survive is around less than 2 mins :(

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redesigned the texture, visual effects and particle. Also added sound for the game, fixed some minor bugs about enemy spawning

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updated visual effect and sound to the project, rebalance the damage and speed of entities

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major visual updates + added sound. Also last fixes to balance the game further. It should be ready to go

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added highscore, multiple different layouts, more fixes over the game balance

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Redesigned some of the textures in the game, balanced the boss hp and speed, also updated some QoL aspects

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Implemented a boss every 5 levels and balanced the tower damage and enemy speed, also updated to 4x speed

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Updated tower types and models, enemies models. Fixed some errors about the game not ends when lives reach 0

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added 3 types of enemies and updated their speed and hp. Adjusted the projectiles of towers so that it would hit the enemies correctly

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Quang
Quang worked on 2power11
1h 19m 21 days ago

Completely redesigned the game according to the feedback, also fixed the position of tiles after merged

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Implemented the game with 3 simple tower types at first, need to work more on building more enemy types and variety

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Quang
Quang created a project
21d ago

Def It Like You Mean It

A simple tower defense game that you can play in your free time :)

Def It Like You Mean It
7 devlogs 0 followers Shipped
Quang
Quang worked on I Am Better
11h 50m 22 days ago

SoM Devlogs is bugged again :( so I have to merged multiple devlogs into big one. I created a simple TicTacToe game but you can only lose or tie, no matter how hard you try D:

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Quang
Quang created a project
21d ago

I Am Better

It's TicTacToe but you just can't win

I Am Better
1 devlog 0 followers Shipped

Updated boss difficulty and improved some quality of life aspects. Also fixed some bugs with bullets not registered

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added boss and a sound system to the game, also added hp bar for big enemies

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major updates on visual effect, like when lvling up, screen shake when taking damage, death animation for enemies, etc...

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fixed some minor bugs related to the bullets not hitting the hitbox of the enemies

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implemented local highscore system, added death animation for enemies

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Updated the model for enemies, adjusted buffs and fixed bullets trajctory

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Implemented the basic game, the starry background, enemies and our starship

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Quang
Quang created a project
24d ago

SpaceDefender

Are you a fan of SkyForce? Then maybe this game is for you, quick fun game that resembles Sky Force or even Chicken Invader back in the days

SpaceDefender
7 devlogs 0 followers Shipped
Quang
Quang worked on AimEZ
3h 42m 25 days ago

add tracking and flick shot mode, fix some minor bugs about the cursor

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Quang
Quang worked on AimEZ
8h 50m 26 days ago

added moving target and reflex mode, to also train and test the reaction time

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Quang
Quang worked on AimEZ
2h 27m 26 days ago

Adjusted mouse speed, crosshair color, mouse acceleration, stop function and minor fixes

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Quang
Quang worked on AimEZ
2h 33m 27 days ago

Updated cursor texture, size of the game and add the first game mode, which is quickscope, which will return the aim to the center waiting for next target

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Quang
Quang worked on AimEZ
6h 9m 27 days ago

Added base game, with simple target and mouse clicking mechanism as well as timer and accuracy system

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Quang
Quang created a project
26d ago

AimEZ

An aim training game for fps gamer, with different interesting modes and training opportunities

AimEZ
5 devlogs 0 followers Shipped

finalize the game by adding some styles and finishing touch in css

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added readme file

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Quang
Quang worked on Tank 2025
4h 26m 28 days ago

Implemented level mechanics, hint instructions and fixed some bugs about buff system

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Quang
Quang worked on Tank 2025
3h 31m 28 days ago

added buff system: rapidfire, +1 hp, movement speed burst. Also fix some minor bugs about shooting mechanism

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Quang
Quang worked on Tank 2025
6h 42m 28 days ago

I added the base as main objective for bots, improved the bots path finding, fixed the movement bugs and reduced the fire rate of tanks

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Quang
Quang worked on Tank 2025
2h 7m 28 days ago

added different kind of enemy tanks and adjusted their behaviour

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Quang
Quang worked on Tank 2025
3h 18m 28 days ago

added different terrain and level generation

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Quang
Quang worked on Tank 2025
11h 52m 29 days ago

Created the project, added walls and frame wall. Added user tank with shooting and moving mechanism

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Quang
Quang created a project
28d ago

Tank 2025

Inspired by the legendary NES game Tank 1990, recreated using html, css and js

Tank 2025
8 devlogs 0 followers Shipped

Added character and enemies, as well as shooting mechanism and score system

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Quang
Quang created a project
30d ago

SquareSurvivor

In a world where everything is round, you fight for the right to be unique, a square :)

SquareSurvivor
8 devlogs 0 followers Shipped

added sound, undo and restart function

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changed some text color

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Fixed position and animation of tiles

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Improved movement and platforms generation

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Implemented the first layout for a clone 2048 game, still need to fix the position of cards

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Quang
Quang created a project
30d ago

2power11

A clone 2048 game, one of my favorite game back in secondary grades

2power11
5 devlogs 0 followers Shipped

added jump/climb mechanic but it still has some minor issues, the platform also breaks too fast, the control needs to be improved

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Quang
Quang created a project
32d ago

Climbo

doodledood style climbing game with vanila js

Climbo
2 devlogs 0 followers Shipped
Quang
Quang worked on rACE
15h 5m about 1 month ago

Since SoM was down, I could not split the dev log yesterday, but here is what I have done:
- Created model for cars using CSS
- Created a driving mechanism to use arrow and movement keys
- Created scoring system
- Added challenges car and bonus
- Added 3 difficulty levels

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Quang
Quang created a project
32d ago

rACE

Small racing game, with 3 different speed level for diffculty. Enjoy it :)

rACE
1 devlog 0 followers Shipped

Since SoM was downed yesterday so I could not split the devlog, but here are some more features that I added:
- Added boss that makes the game harder and more challenge
- Added a buff system that helps the player
- Added a skin customization for player character
- Readjusted the difficulty progress to balance the game

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Quang
Quang created a project
37d ago

YouRythm

Make a beat game out of every YouTube music video

0 devlogs 0 followers

After I shipped the game, I realized github pages was not building correctly so I tried everything with vite build, gh-pages but it still does not work. I have reverted the project back to plain html, css and js app, will try to work on vite for next project. But it works now under the demo link, come and give it a try :) will work on next features soon

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i fixed some minor bugs, added asteroids, add time and score so that they are not placeholders anymore, maybe I still need to work on scoreboard, but for that I need a database, maybe it should be only for local?

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I finished adding the basic elements to the game, the main character, the bullets are flying in, the movement mechanics and the behaviour when contacted. However there are some bugs that I still need to fix and other features I want to add in like timer, points, etc...

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Started a new game project, called it DodgeIt, a fun bullet dodging game to learn more about CSS and I will try Vite for this one

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Quang
Quang created a project
38d ago

DodgeIt

A fun, fast-paced bullet dodging game :)

DodgeIt
5 devlogs 0 followers Shipped

i fixed some bugs and added a night mode on/off button with the theme of radiant and dire in dota :)

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i added full list of heroes, all 126 heroes

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i updated the tower animation when the guess is wrong

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i added more heroes, up to 70 heroes to the app

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trying to figure out a lot of html, css and javascript to build a plain web app

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Quang
Quang created a project
39d ago

Dota 2 Hangman

It is a hangman game but dota 2 related, which is my favourite game

Dota 2 Hangman
5 devlogs 0 followers Shipped
Quang
Quang joined Summer of Making
57d ago

This was widely regarded as a great move by everyone.