June 17, 2025
Added player movement with WASD
Added basic Entity Component System, an a dedicated render system
Setup dev environment, and added basic rendering
Idle game built with F#, SkiaSharp and GLFW
Added the basic keyboard layout, currently only with 30 or so keys. Draws the special characters as red for more contrast
Analyses source code and creates an optimal keyboard layout for all special characters.
Add some Quality Of Life changes and add some helper functions to reduce tech debt.
Added main menu and submenus, such as a reports page and a quiz page.
improved the formatting and added nicer colours. Also stopped counting at 0 and improved the task creation api
Added support for Gantt chart creation, with dynamic sizing.
Added more basic elements such as rounded rectangles and textboxes. Also created a chess board demo in 10 lines of code to show the capabilities of the library.
The Svg editor is a C# Api that allows for the creation and manipulation of svg images, generated entirely by the csharp backend. It provides a simple and intuitive fluent api for quick development
Supercar Experience CLI Program, For CCEA Digital Tech GCSE Coursework 25/26
Finished Robot Code! Competition Working Code, added some more edge detectors and added all controls for the competition
Updated Autonomous TeleOp mode, used a combination of both Path and PathChains to get the optimal scoring path.
This is all of the code for the "Into The Deep" First Tech Challenge season. It contains code for both autonomous control of the robot, and also includes driver control.
This was widely regarded as a great move by everyone.