June 17, 2025
Pixel art is now used for buildings, now to engage players there is food, population, happiness levels. houses have capacities and the sidebar now has sections
Yay, i finally got it working, turns out naming elements correctly is important
trying to find out what the right logic is for my game, inpired by tutorials. i only copied the mouse position one. Hopefully the code works
Basic html structure, i already started planning the game structure and js
A highly strategy based colony builder game. Keep a city, and its inhabitants running alive and measure performance. The buildings and structures were created with pixel art. Inspired by The Final Earth 2
Made simple structure
Simple adventure game made with html and css
Added basic ui, here is the flask simple code.
Finished page
Waffles ysws submission, about bananas
Added an achievement system, help page to help users get started, live news feed (still bugs)
Added leaderboard (currently not working right), gave admin far more permissions. Bug fixes include admin stock price changing continuously, users not loading right, profile picture not displaying, and many other difficult errors. firestore database rules also modified
This isn't your ordinary to do list. This is a done list - a motivational app that tracks not what you are going to do, but what you HAVE already done. This tracks user tasks and encourages them to stop procrastinating, through reminders and streaks.
Fixing bugs
Added complex volatility system, thinking of implementing gemini api to create news. basic function working
Set up hidden admin panel, welcome screen
Fix ui clarity and backend logic for certification
Basic UI and css
Using google firebase to store data in cloud for stock pricing
Stock market game, dynamic pricing, prices can go up and down, news. Backend data storage through Firestore database
Final bug fixing, ui consistency, fixed import/export, consistent blur effect
Devlogs are being buggy, this time was meant to be recorded with previous ones
Fix annoying purchasing bug
Added prestige, fixed so many bugs, balanced gameplay to avoid it being too easy. Import/Export data, through json serialisation
Game mostly final, fixing bugs, added glassmorphic effect to some ui, blur effect as well
New research pathway upgrade
Added complex potato valuing system through a random quality system
Added more upgrades
Achievement notification system
Added buying logic
Basic UI formed, with potato icon from Microsoft Fluent
A fun clicker game, with potatoes. Offline Data saving supported. Golden potato spawns every 5-10 minutes
Added navbar and interactive images on hover
Basic page structure
Simple html and tailwind css website about bananas, with footer, header, navbar, interactive images on hover.
Spin the wheel pop up logic implemented
Critical hit
Upgrades and other features sorted
Added upgrades
Added animations and effects
A tycoon game similar to cookie clicker, but guessing the number gives you money, which can be spent to give upgrades, powerups etc.
Green material design 3 ui, notes
Added material design 3 ui, glassmorphic title bar
Glass title bar
Added colours, front end with vite, bugs present. Material design ui inspired
Basic Page structure set up
An all in one study app to keep track of notes, flashcards, etc
This was widely regarded as a great move by everyone.