June 16, 2025
This website was built entirely from scratch using plain HTML, CSS, and vanilla JavaScript, without any external libraries, frameworks, or backend server. The goal was to create something simple, weird, and intentionally pointless — but still functional and fun to explore.
Added a dark/light theme toggle using localStorage to save the user's preference.
Integrated ambient background audio with a mute/unmute toggle. The sound plays automatically if enabled.
Included an image that spins when clicked — purely for fun and to add a touch of interactivity.
Displayed 10 static items, each with an image and a sarcastic or absurd description.
Used onmouseover and onmouseout events to enlarge the images, highlight them, and reveal captions.
Added a “Blur” button to apply or remove a blur effect from the images. This has no real purpose — it just fits the theme of uselessness.
All effects and interactions were handled manually with JavaScript, no libraries involved.
A simple HTML form lets users submit their name and message.
Submissions are sent to a Google Sheet using Google Apps Script as a lightweight backend.
Visitor messages are displayed on the page in real-time using the fetch API.
There’s basic status feedback for successful or failed submissions.
Technical Notes:
The entire site is static. All pages are .html files with inline JS and linked CSS.
Used localStorage to store preferences like theme, audio state, and blur toggle.
No JSON files or databases — all content is hardcoded.
The project prioritizes creative expression over utility, fully embracing the concept of digital absurdity.
# 🎪 Museum of Useless Stuff Welcome to the **Museum of Useless Stuff** — a fun, satirical website that showcases the most pointless objects ever imagined. Built entirely with **HTML, CSS, and JavaScript**, this project was created as part of the #waffles Hack Club challenge. --- ## 🧠 Idea The concept is simple but quirky: Display everyday objects that serve no real purpose, but present them as if they are treasured historical artifacts. --- ## 💻 Technologies Used - HTML5 - CSS3 - JavaScript --- ## 🎮 JavaScript Concepts Demonstrated Each page includes JavaScript functions covering: - **DOM manipulation** - **Styling via JS** - **Conditionals**
I worked on a 3D website project that showcases the evolution of computers through five virtual rooms, each representing a specific era: 1950, 1970, 1990, 2010, and the future. In the first hour, I focused on building the first room (1950), which featured massive early computers like the ENIAC, with simple design and dim lighting to reflect the era's atmosphere. Over the next nine hours, I completed the remaining four rooms, each with a distinct visual identity. The 1970s room included primitive computers like the Altair 8800, with mechanical elements and muted colors. The 1990s room highlighted the rise of the internet and personal computers, featuring CRT monitors, old Windows interfaces, and soft neon lighting. The 2010 room showcased modern laptops and smartphones in a clean, sleek environment with smooth lighting. The final room, representing the future, was designed as an entirely black, empty space—left intentionally blank to let the viewer imagine what the future of computing could be. This created a mysterious, open-ended experience that encourages thought and curiosity. Navigation between rooms is smooth, and each space is crafted to visually and emotionally transport the user to its respective time period.
I made the first room
# History-Of-Computers This is a 3D interactive website that showcases the history of computers through five virtual rooms. Each room represents a different time period and allows the user to explore how computers evolved across the decades. ## 🌐 Project Overview The experience is built using **A-Frame**, along with **HTML**, **CSS**, and **JavaScript**. Visitors can move through five rooms: - **1950** – The era of early massive computers. - **1970** – The rise of microcomputers. - **1990** – The spread of personal computers and the internet. - **2010** – The mobile and portable computing era. - **Future** – A dark, empty space left to the viewer’s imagination. Each room is styled and lit to match the look and feel of its era. ## 🛠️ Technologies Used - **HTML** - **CSS** - **JavaScript** - **A-Frame** (for creating 3D scenes) ## 🕒 Development Timeline - **Hour 1**: Built and designed the first room (1950s), including basic structure, camera, and lighting. - **Hours 2–10**: Completed the remaining four rooms. Each room includes different layouts and visual elements based on its time period. The final room (Future) was left entirely black to let users imagine the future of computing themselves.
I finished the JavaScript code.
I finished the HTMl base code
This is a 2048 Game. Join the numbers to get the 2048 title!
I rewrite the JavaScript code for some reasons
I started the project and finish it in just about 2 hours 😅.
This is a 3D website that comically depicts what's inside the mind of a hacker or programmer.
This was widely regarded as a great move by everyone.