Burger Maker

Burger Maker

1 devlog
3h 18m
â€ĸ  Ship certified

# 🍔 Burger Maker — Falling Ingredients Game

*A tiny arcade-style game where burger ingredients fall from the top of the screen and you stack them to build the tallest (and tastiest) burger!*

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## 🎮 Overview
**Burger Stack** is a lightweight browser game: ingredients (bun, patty, cheese, lettuce, etc.) fall from the top, and your goal is to **catch and stack** them as neatly as possible. Keep the tower balanced, avoid dropping pieces, and chase a high score.

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## đŸ•šī¸ Gameplay
- Ingredients spawn at random x-positions and fall with increasing speed.
- Move the **plate/bottom bun** horizontally to catch ingredients.
- Each successful catch **adds height **;

**Controls**
- **← / →** : Move horizontally
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## ✨ Features
- Simple physics-like stacking (gravity & collision snap)
- Combo & multiplier for precise catches
- Cute ingredient sprites and subtle drop shadows
- Responsive layout for desktop & mobile

Timeline

Ship 1

1 payout of shell 13.0 shells

littleinventor7

about 1 month ago

littleinventor7 â€ĸ Covers 1 devlog and 3h 18m

Set up a new Godot 4 project and created the main scene as a Node2D.

Designed the play area (background + plate/bottom bun sprite at the bottom).

Created an Ingredient scene (as RigidBody2D + Sprite2D + CollisionShape2D) to represent falling pieces.

Wrote a spawner script (Timer + RandomNumberGenerator) to drop random ingredients at the top of the screen.

Implemented stacking logic:

On collision with the stack/bottom bun, freeze the ingredient and snap it into position.

Add it as a child of a Stack node to keep track of height/order.

Implemented player controls: move plate/bottom bun left/right with arrow keys .

Update attachment