June 16, 2025
now make a cute 3D case for it
Finished Everything!
Got GPS based time working! I also got the buzzer to work, and that was a story in and of itself.
When plugging in, I heard some noise, but after waaay too much debugging, I realized it was actually just the SPI lines...
I significantly improved the story line, and made it so that both characters now can speak. I also tried to make it so that the character's speak would be spaced out over controllable lines, but I was unable to. A few more hours would have helped, but hey the game is gaming!!!
I got it soldered, but then the thing didn't work, and I spend an hour debugging :(
this time is vscode only.
I got the watch to display a time!!!! It took soooooo long to get it to show anything, as I had the wrong MOSI pin :(((
I got it to successfully toggle the main power supply pin!!! It took me waaay to long, as I sort of wrote the wrong pin set up code and yeah...
I got it to publish to Adafruit IO! Well atleast now I know that the wifi stuff actually works properly...
Double Checked everything, got the starting to look nice, and yeah!!
I finnnnaaaallllllly got the right extension. With waaaay too muchsetup, rt-thread micropython actually works!!!!
I got the custom MicroPython Image to flash!!! I spent literally 4 hours yesterday when all I had to do was to flash to the '0' address... bruuuuuuuuuuuh
Hey I got the main chip to connect to wifi!!!! It really is a pain to use PyMaker...
I got the main computer to work now! It was very finnicky, but I think its good now. btw previously that was the gps chip with a different controller.
I got it to detect GPS!
(Time in image is from GPS)
I have always wanted a custom smart watch, one I can fully control, and here it is! It has all the basics down, but still has room for improvement.
I got a custom text box to display! I can also control what text it shows as I have used an image font, and it is basically just stamping the different images down every time it is commanded to draw any text. This will be useful with NPCs, y'know. (It doesn't yet trigger when touching the NPC, however)
Second Level Hurrah!
I got another level working, however I am still running mostly with a tutorial, and thus I am using their art.
As it stands right now, there is a bit of a glitch for a single frame when going in between scenes, but I am working on it. It's only there for 1/60th of a second, but still is weird.
Another thing to do is to put all the spots in in which you can't go, as as of now only the first level has any hitboxes.
Approved! Nice work! But please add all the commands that can be used in the README, and also it's buggy if the player name has a number in it!
Updated readme.md to make it easier to install.
Hi! Please provide clearer instructions on how to run this program! Also, I think making a compiled executable for this would be better!
I got the basics of the game working, and I also published it to the web @ madhav.wiki (www.madhav.wiki)
So far, I am closely following a tutorial, and thus all art, etc. is from it too, but soon enough I will diverge.
Just set everything up for shipping. It took me way more time, but, alas, it is what it is...
Plase set your demo link to the online c++ compiler, that's the only version of the calculator working, the compiled version doesnt work
A beginner's hack at web dev! This is a simple RPG game where you have to try and get out of the scene by talking to the npcs and collecting gems. If you succeed, the game will ask you if you want to go to the other pages for #summer-of-making-grand-survey-expedition (saying no to everythin will show you the game over screen)
I added both exponents and square roots, while also completely remaking the way it monitors text. By constantly scanning you keyboard, when you press something it detects, but this now allows me to clear the screen, and rewrite whatever I want on to it, live. I will next add calculation prediction, so you don't even have to press enter!
On another note, I also added colors to make it look better, and thanks to the custom input stuff, the stuff you type is bolded!
I added the basic functions! you can add, subtract, divide or multiply. Thanks to Regex, it can do it by you just saying 3+3 or what is 3+3. A limitation is that as of now the numbers must be stuck together, i.e. 3*3 works, 3x3 also works, but 3 * 3 doesn't.
A nice bonus is that it clears the screen after every command.
Got it published to pypi! it took me like 3hrs, but oh well
fix the typo in demo link and resubmit
please make the demo as a compile executable or publish it on pypi and then resubmit
please compile a executable or publish it on pypi and resubmit
Just polished everything up.
Please update your README.md so we can install the depencies required to run your project or redesign the requirements of your Calculator, also please create a Release for your Calculator.exe file on github
I added colour, a few other functions, and set it up to give you $1500 at start.
But biggest of all, I added an always visible table, and fixed the casing. i.e. JACK becomes Jack.
There is now a passed go function, and a much more friendly U.I with it being easy to access the player's money amounts.
It also smartly clears commands so that your most recent one is visible, but not others.
I got the basics to work!
As of now, you enter the amount of players, their names, and then you just confirm you are playing monopoly, and you are good to go.
As of now, it accepts the following commands:
Increase/Decrease/Set/List/Show Money. It can also list the current players.
The is a virtual money calculator that keeps track of the amount of money each player has. It can be used for Monopoly, however it is designed for a custom board game called The Castle Game
FINISHED!!!!!!!! (btw got the restart function to work)
Added some more advanced actions
Got the basic calculator stuff working!!!
A simple C++ Calculator =================================================== This calculator can do not only simple functions (+,-,x,÷) but also advanced functions such as cube roots, rounding and exponents.
This was widely regarded as a great move by everyone.