August 20, 2025
A free & open-source motion capture tool powered by SteamVR! Doesn't require expensive hardware and/or software. Any SteamVR compatible trackers work: SlimeVR, Vive, mocopi, or even Virtual Desktop emulated trackers!
Spinners are here!
Just implemented full spinner support! You now just SPEEEEEEEEEN your mouse! The system tracks the rotation speed, awards bonus points for extra spins (50 points per spin over the requirement), and even plays hit sounds for feedback.
The shrinking circle is inspired by the main skin I use (also the one osu.js's visuals are based on): YUGEN.
Been a while since last devlog. Soooo what have I done?
I added a basic input handler and some BASIC scoring.
Even sliders fully work! I improved the design, added hitsounds, a custom cursor.
Most textures used follow the naming convetions of the files in .osk files, so if you want to use a different skin, you can change it in the source code!
anyways heres me PLAYING bad apple on it. yes its not on Insane. and i do not care. the hit sounds on sliders are pretty buggy! scoring is also not accurate to neither scorev1 or scorev2
Python support has been added to GWEM!
Still in beta, not calling it stable because Python was pretty weird to implement.
Python's download server (python.org/ftp/python) has 3 pretty important files to GWEM. index-windows.json, index-windows-legacy.json and index-windows-recent.json. All of them just contain version info. Don't really know why the couldn't include everything in one file but okay
JustZvan out.
Heya! JustZvan here again.
GWEM now fully supports managing Golang installations!! Added more polish to the UI, making the sidebar larger, added an about dialog. Fixed up some bugs, added actual notifications when your stuff gets installed.
Next up is plugins. Kinda scared tbh
JustZvan out
Alright, made quite a bit of progress. First of all: GWEM now fully downloads and manages all your Node.JS and Bun builds! There's also support for unmanaged apps now. Allowing you to just have a launch installer button. This is used for VSCode because it has it's own built in updater.
To be added:
- Plugins (custom software to be managed, written in either Lua or Python, idk which one im gonna implement)
- Sublime Text (unmanaged)
- Zed (unmanaged)
- Golang
- Python
Shims have been refactored, with an improved shim generator.
GWEM is also live on GitHub now!
Everything is GPLv3
You can try it out at: https://github.com/justzvan/gwem
No EXE yet guys. You're gonna need to run it yourself
GWEM is a Windows environment manager that allows you to easily manage all your installed Node.JS, Bun, Python, Go, Deno and Godot versions! You can easily switch between your installed versions, if some project you're working on needs a specific version! GWEM also supports plugins, which allows you to make your own installable software that GWEM will manage!
Done. Couldn't create project sooner because Hackatime didn't sync :(
a totally normal login page with tons of totally normal login questions you see on totally normal websites (check demo) (9+10 is 21 btw)
This was widely regarded as a great move by everyone.