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osu.js

osu.js

5 devlogs
10h 10m
•  Ship certified
Created by JustZvan

A fully functional rewrite of osu! in TypeScript. Runs in a web browser!

Timeline

Spinners are here!
Just implemented full spinner support! You now just SPEEEEEEEEEN your mouse! The system tracks the rotation speed, awards bonus points for extra spins (50 points per spin over the requirement), and even plays hit sounds for feedback.
The shrinking circle is inspired by the main skin I use (also the one osu.js's visuals are based on): YUGEN.

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Another update!
Fixed a bug where if you put your cursor all the way at the bottom of the page a scroll bar appeared.
Added background dimming.
Added clicking with mouse.
Improved visuals with transparency.

Update attachment

Big update!
There's now a beatmap browser! You can literally search and play beatmaps from osu.direct!
This is all OOP, so later down the line I can easily implement another beatmap mirror.
Soon we'll have support for drag & dropping osz files into it.
JustZvan out

Update attachment

Ship 1

1 payout of shell 51.0 shells

JustZvan

19 days ago

JustZvan Covers 2 devlogs and 6h 21m

Been a while since last devlog. Soooo what have I done?
I added a basic input handler and some BASIC scoring.
Even sliders fully work! I improved the design, added hitsounds, a custom cursor.
Most textures used follow the naming convetions of the files in .osk files, so if you want to use a different skin, you can change it in the source code!

anyways heres me PLAYING bad apple on it. yes its not on Insane. and i do not care. the hit sounds on sliders are pretty buggy! scoring is also not accurate to neither scorev1 or scorev2

Heya!
New project!
Currently, osu.js is in pretty early stages.
We just got an audio manager and a renderer. But it works!
Inputs will be added very soon!

anyways heres it running bad apple