Bio

Salutations!!! I'm a Godot Game Dev, and currently working with the Jumpstart YSWS.

Stats

3
Projects
8
Devlogs
18
Votes
1
Ships

Coding Time

All Time: 59h 46m
Today: 0h 0m

Member Since

June 16, 2025

Badges

1
🚢
Maiden Voyage
you shipped your first project! the journey begins...

Projects

3
🚀
1 devlog • 3 months ago
Centroid

Centroid

Shipped
2 devlogs • 3 months ago
🚀
1 devlog • 3 months ago

Activity

Came back to this game after like 3 weeks just to finish it.
Finally ended up making the player, made bullets, and added SFX and score.
Fixed having two separate functions for getting hit (why, past me? Why?) and smashed them into one piece so the bullet only has to call itself once.

It's fully playable now.
I hope it's worth 30 seconds of your time. :]

Update attachment

Added pause, volume slider, collectible class, smoothly moving progress slider for mower fuel...

Added placeholder art...

Update attachment
BlueDragon_space
BlueDragon_space created a project
76d ago

Mower Game

Created for the Shovel Jam 2025! Making a platformer game with a team of 4 based on starting a lawnmower.

1 devlog 0 followers

First Devlog!
(Though I actually made Devlogs to my teammates for the game jam earlier)

I created this game in Godot as a practice game jam to work with other people I met online.
My job is exclusively the coding. The music and art were made by other people.

Currently I have:
Three enemies (Curver, Big, and Basic)
Asteroids (which can hit each other and enemies)
A basic UI for score (which currently doesn't uptick... yet)
A functioning retry button.

BlueDragon_space
BlueDragon_space created a project
81d ago

Centroid

Spaceship game created in Godot. The player is in the center, while the enemies and asteroids come from the outer edges.

Centroid
2 devlogs 0 followers Shipped

First Devlog! (muhahahahahahahha)

I've had this as an unfinished project for a month or so now, but decided to pick it back up again for a friend's birthday in a week.

I changed the tiles to ones closer to a dungeon, and fixed the code that went with it.

I fixed a few bugs with the player spawning in the void after going to a new level, and enemies not appearing, and that made more bugs appear... such is the plight of the coder.

Five hundred bugs in the code, five hundred bugs...
You fix one up, patch it around...
Five hundred and four bugs in the code...
Update attachment
BlueDragon_space
BlueDragon_space created a project
95d ago

Kitty's Game

A video game made for a friend, for their birthday. Nothing too big, a randomly generated dungeon crawler made on the Godot Game engine.

1 devlog 1 follower
BlueDragon_space
BlueDragon_space joined Summer of Making
102d ago

This was widely regarded as a great move by everyone.