June 16, 2025
Got the dynamic pages working (for the weather location search)
Set the image we get from our API and create a Navbar
Setup my Next.js app and created the API to fetch the background image.
A clean, minimal, and just overall nice weather app.
write a readme for my github
finished the player (i think its done lol)
extracted all the frames to the video
got the video extractor working!!
A replication of Bad Apple!! but it's represented as folders in Finder. INSTALLATION INSTRUCTIONS IN THE README
refactored a ton of code and fixed bugs.
I did a bunch of bugfixing -
1. Allowed buffs to be dropped in the negative, negative quadrant
2. Fixed the bugs for the InventoryClickEvent
Made a sick right click functionality on the tracker!!
Fixed a ton of bugs with my code. Added a cool firework effect when a player dies. Added a tracker that allows players to track a specific item in the world!
Yeah, this code might not be optimized, but if it works, don't touch it...
I hate making stuff that prevents the player from doing all this action. Why does minecraft have to split all these event types into different stuff?
Six "Stones" are given to players through random spawns. Each stone grants a different positive effect, for example, haste or strength. Once one player collects all six stones, they "snap" to end the server (banning everyone).
This was widely regarded as a great move by everyone.