July 05, 2025
Completely rewrote the code so that I could get it to run in the browser. Used AI because I had no idea what was wrong, so it helped and told me how to fix it.
Finished the code for the game. It will now tell you if your guess if higher or lower than the correct number, or if it is correct. I need to write the README and the demo and I should be done :)
Made the screen where the player guesses the number. Added a text box, and made it only take numbers between 0 and 100. I still need to make the delete key work correctly, and finish the rest of the code.
Initialized the Pygame window, and added the opening instructions
A game where the computer selects a random number between 1 and 100 and you have to guess what the number is. If you guess wrong, the computer tells you whether the number is higher or lower than you guess. Note: The Github version is the one that was made completely without AI. AI was used to make the program function in the browser.
A program that put your text through a cipher which needs a password to decypt
I'm going to do this part later
Fixed the demo
Added a score system that tracks the amount of biscuits you gain throughout the game and shows it to you at the end.
I added a new upgrade that will allow you to gain biscuits per second. I also added an ending to the game by making a mini boss fight that turns the screen red while taking biscuits, increasing the costs of upgrades, and decreasing the biscuits gained per second and per click. This will keep going until the player has less than 0 biscuits, at which point the game ends. I still need to add a score system, and check for bugs.
I coded the main parts of the game, including putting the images on the screen, making the biscuit increase your score when it is clicked, and one upgrade that increases the amount of biscuits you get per click for a starting cost of 15 biscuits, that increases by 1.4 times every time the upgrade is bought. I plan on adding a second upgrade that will increase the amount of biscuits that you get per second and cleaning up the UI.
A game where you tap on a biscuit to collect biscuits, which you then spend on upgrades that help you get more biscuits (Basically just Cookie Clicker) After some time, the screen will turn red and you will begin to lose biscuits and upgrades, along with having everything increase in price. Survive for as long as you can during this phase, and get a high score! There are two upgrades. The first one increases the amount of biscuits you get every time you click the biscuit, and the second one increases the amount of biscuits you get per second. Both these amounts can be seen underneath the biscuit. The “boss fight” (that really isn't a boss fight, but I'm not sure what to call it) will cause you to lose an increasing number of biscuits per second (shown as biscuit loss), make less per second and per click, and make all upgrades more expensive. When your score reaches below 0, the game ends, and your final score, the total amount of biscuits you gained throughout the game, will be shown (spending biscuits does not affect your score. Spend your biscuits!).
This was widely regarded as a great move by everyone.