Stats

15
Projects
76
Devlogs
140
Votes
5
Ships

Coding Time

All Time: 167h 8m
Today: 0h 0m

Member Since

June 16, 2025

Badges

2
Ballot Stuffer
vote 100 times.
🚢
Maiden Voyage
you shipped your first project! the journey begins...

Projects

15
🚀
0 devlogs about 9 hours ago
🚀
2 devlogs 3 days ago
🚀
0 devlogs 7 days ago
Evalico

Evalico

Shipped
11 devlogs 22 days ago
Optimize

Optimize

Shipped
4 devlogs 23 days ago
SOM Utils

SOM Utils

Shipped
40 devlogs 25 days ago
Commandant

Commandant

Shipped
9 devlogs about 1 month ago
🚀
0 devlogs about 1 month ago
Lattice

Lattice

Shipped
5 devlogs about 2 months ago
🚀
4 devlogs about 2 months ago
🚀
0 devlogs about 2 months ago
🚀
0 devlogs about 2 months ago
🚀
0 devlogs about 2 months ago
🚀
0 devlogs about 2 months ago
🚀
0 devlogs about 2 months ago

Activity

Hridya
Hridya created a project
9h ago

Velocity

Web FPS game

0 devlogs 0 followers

I think ship feedback thing done
Implemented
regeneration feature for admin
AI generated feedback for ships based on votes
Backfill job to generate feedback for all previous ships before this

Update attachment

I kinda messed it up & also i had to redo the release text like 5 times..

Update attachment

updated to add chartjs to release too and readme update, this is the last devlog trust

Update attachment

Last devlog of som utils 🥺 I made it so ship data that's saved (local storage dw) is used for my_projects page estimations & calcs which makes it way more accurate as it knows how many shipped hours/unshipped hours. also improved the goal projection with that, and that's way more accurate now too. fixed quite a few UI bugs, and added estimated ELO too to individual ship stats.

Update attachment
Hridya
Hridya worked on SOM Utils
1h 36m 2 days ago

Pr got merged yay, removed sinking stuff, and main things are shells per hour, est votes per ship, worked on the modal mostly its pretty you gotta give it that. To do is use the saved ship data so it can be used for more accurate estimations and also we can get unshipped hours too & more accurate s/ph calculations based on that.

Update attachment

so like 50% of this time was in setting up my local enviroment why is windows so hard for ruby :sob: but I added time covered on ship events, i guess it'll be easier to test next change

Update attachment

Remove goals directly from the goal bar instead of going to the item to remove it

Update attachment
Hridya
Hridya worked on SOM Utils
1h 12m 3 days ago

Black market update 🔥 - Items there can also be added into goals, shows advanced stats, you get preferred customer for free (auto skip the loader) free 20 shells worth item yk yk and also fixed a old styling issue

Update attachment
Hridya
Hridya created a project
2d ago

Summer of making PRs

prs to improve som

2 devlogs 0 followers
Hridya
Hridya created a project
6d ago

DB Launcher - for selfhosters

A DB launcher with convex, supabase, etc. as options and fully configurable too!

0 devlogs 0 followers

Improved readability of badge again added text shadow so should be readable anywhere and fixed bug with voting badges disappearing also made action just replace old release so no need of extra manual work

Update attachment

Added new model, should be better results overall.

Update attachment
Hridya
Hridya worked on SOM Utils
1h 39m 10 days ago

Added AI check to project & improved readability for shells per hour badge.

Update attachment
Hridya
Hridya worked on SOM Utils
1h 27m 11 days ago

Added vote quality indicator and fixed bug with votes not refreshing after submit vote button and added improved tooltip UI with show more / show less. Also updated AI model.

Update attachment

Added 1 devlog per xx hours here too

Update attachment

Added this, had the data anyway, fixed up some bugs w projection & new release made for github

Update attachment
Hridya
Hridya worked on SOM Utils
1h 6m 14 days ago

Some other minor bug fixes, mainly added projected predictions for goals in shop, this uses unshipped hours and your average efficiency to predict your shells & progress towards goals, more useful for people with huge projects etc.

Update attachment
Hridya
Hridya worked on Optimize
1h 8m 15 days ago

Added idea generator & some more requirement updates.

Update attachment

Added readme

Update attachment

Improved scale for graph, shipped!

Update attachment

Bar chart support! now AI chooses, if it wants to do line graph or bar graph based on the topic. Gonna work on scale a bit more, i feel like graph could use a lot more space instead of the extra wasted space yk

Update attachment

Added graphs & metrics are generated by AI too and improved contrast overall too, darker bg & lighter text this change is mainly reflective on home page though

Update attachment

Cut back the extra space usage, sure this is a bit inefficient, im planning to add a graph under decision flow so diagram & graph like visuals on 1 side and info on 1 side,. Also made title & desc disappear after analysis complete

Update attachment

AI generated decision flows, and did some other small bug fixes, going to try and improve contrast next.

Update attachment

Moved the analysis to this, looks much better.

Update attachment

Made a nice little loading, and made card appear seperately (before it was below the input & stuff now input etc hides away and only card is shown)

Update attachment

Basic groq setup & parsing JSON through response into card, setup mermaid diagram too, UI to probably improve for the card As it's quite long so might improve how its presented & grey color doesn't really fit imo

Update attachment

New color scheme & improved UI wayy more, i like this kind of slimmed out lowercase UI, going for a clean minimalistic look

Update attachment

Basic prototype, i don't actually like the color scheme that i got from coolors.co so UI design is likely to change, the font looks fire though imo

Update attachment

Fixed a lil bug, updated readme, updated webstore & submitted to mozilla addons

Update attachment
Hridya
Hridya worked on SOM Utils
1h 21m 16 days ago

Full project AI detection, all devlogs, description, readme. and 1 devlog per xx hours stat added

Update attachment

Leftover css cleanup & pushed to gh, updated actions to add the wasm stuff into .zips too.

Update attachment

So rounded up metrics stuff, and it collapses after expanding so you might see the animation for like a second but apart from that its better than being fully expanded yk

Update attachment
Hridya
Hridya worked on SOM Utils
1h 34m 17 days ago

Updated with even better model, this one had bindings and everything changed so fixed that, and found another bug that because of read more, long AI generated devlogs weren't going into the model as their full text leading to wrong predictions, now its a bit inconvient for the user because all the devlogs are now shown fully. Working on a solution for it, added a custom style if AI over 50% chance, and improved text shown, as now its not snake case

Update attachment
Hridya
Hridya worked on SOM Utils
1h 23m 17 days ago

Cleaned up code & added new model which is more accurate.

Update attachment
Hridya
Hridya worked on SOM Utils
5h 45m 17 days ago

This was a long one, I started with ai.hackclub.com trying to do devlog detection + github code & readme detection for vibecoding signs, It somewhat worked, llama didn't really follow instructions that well however, and it was quite slow, then i saw Eli's model trained on SOM devlogs so im like lets use that instead, i tried using the wasm normally, really hard cause of CSP & MIME issues, i made it into a next.js api and was going to do it that way, then the legend tells me i could urlencode it and then instantiate the url encoded wasm, and it worked. So, got it working at last, going to publish on gh soon, as he's going to do a model update so when that's done il update gh. Also did some old code cleanup

Update attachment

This UI bug fixed

Update attachment

A project sorting fix (It didnt detect projects with hours like 9h fixed that) , and ship certification status correctly identified

Update attachment

Improved gh actions for unified release instead of 2 different ones, cleaner overall

Update attachment

Way more accurate vote estimation, before the spread was horrible, most of the time just gave 13 votes like it was hardcoded, now better w top %, and more accurate ELO & votes

Update attachment
Hridya
Hridya worked on Optimize
1h 21m 19 days ago

Gallery work, navbar, some other improvements. Ready to ship

Update attachment

Added wakeup server button, some fixes

Update attachment

Worked on improving UI for prize tiers, made FAQ into accordion, changed reqs a little bit, more text into vortex animation

Update attachment
Hridya
Hridya worked on SOM Utils
1h 45m 20 days ago

I hate firefox. I made github actions for releases on commits, now easy firefox access + chrome, did a bug fix for the rank/percentage fetching too.

Update attachment
Hridya
Hridya worked on SOM Utils
1h 18m 21 days ago

Voting estimation implemented, idrk how accurate it is, i tried testing with my 1 project and have based constants on that. Also cleaned up some code.

Update attachment

Implemented quantity for goal items, Scrapped DPS, because it's basically impossible to do realtime without an API key and hardcoding it is kinda pointless.

Update attachment

made this bigger, and started work on DPS stats, (not hardcoded all fetched realtime)

Update attachment
Hridya
Hridya worked on SOM Utils
1h 22m 21 days ago

Background script for rank fetching & total shells for the percentage that you have.

Update attachment
Hridya
Hridya worked on Neurobits
2h 45m 21 days ago

tbh, i'm going to give up convex migration. The fact there isn't much documentation and overall im finding it really difficult. I tried doing custom JWT for auth, for some reason it always says JWT payload is incorrect even though i included the issuer, signed it, did it via base64, but it just doesn't work, which is unfortunate, account gets created, but only the first time, if you logout and login you'll never be able to because the JWT is apparently corrupt, I also tried using clerk but they're flutter package is really new & in beta too and i have already failed 3 times now so i just give up :(

Update attachment

This was mainly bug fixing, and also changing some stuff due to chrome restrictions (icons & activeTab wasn't needed)

Update attachment
Hridya
Hridya created a project
21d ago

Evalico

Ever wanted someone else's opinion on a topic? or wanted to get some stats on a question but were too lazy to go and google it yourself? Well Evalico solves those problems!

Evalico
11 devlogs 0 followers Shipped
Hridya
Hridya worked on Neurobits
1h 33m 22 days ago

This time, i'll try to do more devlogs throughout the migration. Currently, I finished the schema and i'm trying to implement auth.

Update attachment
Hridya
Hridya worked on Neurobits
9h 21m 23 days ago

This is mainly time from my 2 failed attempts at migrating the backend from Supabase to Convex. I'll try to do it again and will update on next devlog.

Update attachment
Hridya
Hridya worked on Optimize
2h 9m 23 days ago

Built the website, sorry about lack of devlogs mainly cause i thought i'd submit it to something else but then changed my mind.

Update attachment
Hridya
Hridya created a project
22d ago

Optimize

Optimizations, what could we be optimizing?

Optimize
4 devlogs 0 followers Shipped

Added firefox support, apparently all you need is a different manifest. Tested on zen:

Update attachment

Readme & Privacy Policy, tried adding a chatbot but it's not really needed so just scrapped that and submitted to chrome webstore

Update attachment
Hridya
Hridya worked on SOM Utils
1h 1m 24 days ago

Cleaned up the code, added sorting on projects page.

Update attachment

Added Paste functionality to devlog attachment uploads, now you don't gotta save screenshots just to upload them! Used the feature to paste this picture in too.

Update attachment
Hridya
Hridya worked on SOM Utils
1h 10m 24 days ago

Progress bar + goals implementation done. Theres a slight bug w close shell prices which leads to overlapping if there's a outlier but it's not that big of a deal really.

Update attachment

So I kinda aligned this Add goal button, and also moved the goal progress bar under Shop items text, going to work on Image based progress items, and sort it based on shells needed, etc.

Update attachment
Hridya
Hridya worked on SOM Utils
1h 24m 24 days ago

Mainly worked on the advanced stats stuff, but also started with goals.

Update attachment
Hridya
Hridya worked on SOM Utils
1h 26m 25 days ago

Shop stuff: Total time estimation based on average shells/per hour for user,
More time needed on items, progress bar. Next i'll add goals for shop items.

Update attachment

Implemented s/ph on project page, and per ship s/ph is essentially impossible to get 100% accuracy because devlogs have rounded up time, the ship event doesn't show total time and nor does the API expose raw time per devlog. Next, I'm probably going to work on store stuff

Update attachment

Implemented shells/per hour on projects page, now going to work on individual project pages and total s/ph, and per ship s/ph.

Update attachment
Hridya
Hridya created a project
24d ago

SOM Utils

A Browser extension (supports Chrome, Firefox and safari) for useful features on SOM. This includes but not limited to shells/hour Display, project sorting, paste file functionality on devlogs, Vote and ELO Estimation, Shop time estimates based on your average shell per hour, goal tracking system with projection for your future shells, lot of statistics on shop items, removes the sinking stuff, AI detection during voting, and in your own project too, rank & total shells display, and other cool stuff. Go try it out!

SOM Utils
40 devlogs 15 followers Shipped
Hridya
Hridya worked on Commandant
3h 47m 26 days ago

Playground fully implemented, reused room code from older project so realtime features fairly easy.

Update attachment

This was also included with examples page development, idrk why the time got split up

Update attachment

Examples page done added a few examples for now and also added integration directly to playground with the run button on every example, now playground work.

Update attachment
Hridya
Hridya worked on Commandant
2h 54m 28 days ago

Website landing page, docs done. Examples & collaborative playground TODOs
Scrapped the logo cause it's too big to fit imo, went with a simple C and also changed the color scheme the cargo kind of colors didnt really hit.

Update attachment

Worked on a logo, started work on website

Update attachment

For loop function implemented

Update attachment

Implemented arrays with built in functions for them!

Update attachment

Quite basic stuff done, variables, functions, operators, user input.
Will continue to more advanced features of the above like functions with default values for variables etc.

Update attachment
Hridya
Hridya created a project
32d ago

Commandant

War themed esolang, with collaborative features for playground

Commandant
9 devlogs 0 followers Shipped

Some bug fixes, improvements in UI, performance

Update attachment
Hridya
Hridya created a project
34d ago

Wake of the Forgotten

open world survival + pirate game

0 devlogs 0 followers

Cleaned up readme, fixed some type errors, deployed on vercel

Update attachment

Changed to serper for just searching, fixed bugs with readings spacing, fixed bug with reading wasting extra height as blank white space, added feature previews in, Cleaned up the code, Ready to ship

Update attachment

Fixed cluttered config for diagram panel, make readings auto fetch after analysis is done, improved the diagram generation for more cleaner/organized diagrams and also ability for simpler or more detailed diagrams also improved error handling by a lot, improved analysis prompt too

Update attachment

Massive UI changes part 2 - Changed the color scheme, mint green color fits way more w this, also changed the name Lattice, made a new logo, improved landing page, fixed diagram panel bug of being stale data + spacing. todo: fix way too cluttered config for diagram panel, make readings also auto update after analysis is done, improve the way diagrams are shown + some more cleaner diagram generation, improved analysis, and find alternatives to firecrawl for sources/readings

Update attachment

Massive UI changes - added a good color scheme, added a landing/home page, improved the space usage for readings + diagram, still have to brand with Perspectiv, i think contrast between blue + white is still too much, fix some bugs w diagrams being stale, improve landing page UI

Update attachment
Hridya
Hridya created a project
46d ago

Lattice

Transform complex debates into structured insights. Lattice examines topics through multiple ethical frameworks, generating comprehensive analyses that reveal nuanced perspectives and hidden connections.

Lattice
5 devlogs 1 follower Shipped
Hridya
Hridya created a project
46d ago

Neurobits

Learning made easy

4 devlogs 0 followers
Hridya
Hridya created a project
52d ago

Newster

The news you need

0 devlogs 0 followers
Hridya
Hridya created a project
52d ago

Cardistry

Ecard maker

0 devlogs 0 followers
Hridya
Hridya created a project
52d ago

Memora

Collage Maker

0 devlogs 0 followers
Hridya
Hridya created a project
52d ago

Deepstride

Learning Path generator

0 devlogs 0 followers
Hridya
Hridya created a project
52d ago

Undead Courier

An asteroid brought the plague. The undead roam free. The only hope left? A top-secret potion to end the infection. Arm up, soldier, you're humanity's final courier.

0 devlogs 0 followers
Hridya
Hridya worked on a deleted project

Initial MVP built, going to improve UI though, and work on the gallery + make the fillout form

Update attachment
Hridya
Hridya joined Summer of Making
58d ago

This was widely regarded as a great move by everyone.