June 21, 2025
improved magnet so it doesnt go in the radius around the head and goes infront of the head, its way more crazy when enabled with autoplay and path, so sick, also cleaned my css code looked liked mess aswell as my js, html code is always clean so no need to clean that :)
just finished the styles and customs, it now works like a charm, before i just made the frontend so i can estimate all of the places of all the huds, i really like my frontend here!
improved the ai, and i think sending the location of each body part of the snake is better then blindly go until luck is over lol, also improved the path hack so its more accurate! autoplay should now run smoothly hopefully, currently working on styles and skins for the snake and fruit!
i added these panels to make everything more accessable and easier to use, also added hacks like: magnet, speed and draw path (you draw something and the snake retraces the drawing), i must say my favorite hack is path its just so satisfying!
added path in square mode aswell as in cursor mode (snake follows your cursor), also added autoplay that just plays for you, heads to each fruit, the autoplay is still very buggy and makes mistakes!
created the simple frame and simple mechanism, now working on making it smooth like google snake
Play snake with hacks cuz you suck at the game
worked on a sender and reciever system, tried using multiple easy ai apis like gpt2 distillgpt2 also some less known ones, all of them are very slow and mostly give weird answers, also redesigned the door, currently working on improving the animation to make it a smooth and simple envelope animation
fixed bugs like ai getting stuck and ball going through ai paddle also made readme and github uplaoded everything and made the game puplic
decided to remove curve hack and add god mode also added a pause game function everytime you open hackpanel and upgrades thinking of shipping soon!
created another hack called line (line indicator) basically shows where the balls go, also added a hack where you have 2 paddles you can control, also another one i added is like curved ball but its very laggy and kind of crashes the game lol
Added hacks (for noobs), it autoplays and highlights the ball to make it look hackerman, the ai is too good and somehow reflected every ball lol still working on the hacks
created the basic pong mechanism, then added upgrades cause its cool, then added theme changer to heal your eyes. Currently testing upgrades with 6700000 coins
Play this SoM themed pong against an ai that you cant beat, or can you? (Use the hacks noob)
Created an idea, a simple (not working) site with the som design i think, created the logo and banner. I know work on the cards
Rate every SoM User, see their stats and decide whether they are COOL or NOT!
created the very basic website with settings and some basic buttons and got some kind of detection going, it works very poorly as you can see from the video below
I finished v1 of my portfolio, i troubleshooted a bit today to fix that last bug where the slider doesnt work for some reason also uploaded everything and ready to ship!
troubleshooting yet again, this time its the slider that stopped working after i got it working for 3 times now, nice ; also added stats section and also cleaned up pretty much all the code using beautifiers online and my brain (haha yes)
created an apps section and also worked on stats for a little bit
reworked the whole design because the old portfolio looked like every other one, worked on a few animations and letter showcasing, bought and comfigured my new domain (coming soon) on github, also added: map, interactive pins, arrow button movement through portfolio and cool image sliders
bot says I would start losing hours so I am making this a safety devlog
published first version of the game to itcho io, submitting project on game.jam aswell as here
had to rewrite the whole button system code so that was fun, added some cool sign status and also made everything link together, so i troubleshootet for 1h and 2h debugging and playtesting, pretty much, really hope to get it ready tmr (i doubt it very very much)
HELLO VOTER - Open this app on your phone and load up any ad you like on your pc to show this is working - this app is an AR (maybe ai) ad detection software, that blocks out real life ads, very useful for phone addicts!
10-HOUR UPDATE
github repo: i will add everything when i get to a good state of the game
itch.io link: not ready yet
features and things added:
- player movement
- gravity
-drag system
-button system
-vfx and sfx (vfx handmade :feuer:)
-models and maps
-multiple walls that drop and rise when button pressed
-platform teleportation
-cutscene
-bg music (installed and ready but not fully added yet)
most challenging: i really cant help myself but i try to do everything at once; i always try making every part very cool and high quality but i end up working 2h (2h in a bad way tho, dont make progress on main game) on it; the main frame of the game is built (drag system, rigidbody scripts, camera, cutscenes frame, and other things i dont have to do from scratch) and i already have the main things and systems ready and done
I worked on the base of the game, added maps, particles, animations, cutscenes the main main game isnt ready yet, also baked lights, unitys wakatime extension is kinda stupid and only logged 5h on hackatime and on wakatime i got 17h i mean thats a big difference but i will contact stuff or smth...
updated some features like languages, (didnt work before) polished some ui problems like icons, textboxes and also imgs; fixed some bugs; added detailed stats about me contact and so on
New game, new idea, just brainstorming, already done with the movement and camera scripts!
!ATTENTION voters please close all background apps when playing (if you have low-performance)!A game where you drop stuff to make stuff happen
Created a small portfolio, added stats, about me, projects, contact and so on ; its very basic looking to add something that makes it stand out and look better; for now i will work on other things tho
this isnt like the regular portfolios that look the same!
Hopefully last devlog, since my game is done and ready already, i am doing some troubleshooting rn and making sure everything runs smoothly; I added: Leaderboard linked with backend, Equipment-Shop with perks, Music! and finally and the most important out of all, i fixed the ui, before it looked crappy because i wanted a cool border effect which didnt work but now everything looks great, the only thing left to do is some troubleshooting and playtesting! I am expecting to ship tmr!!
Really did a lot of progress here, completed the basic game mechanics like the grid, planting and selling (note: still working on this); many things still need work, ui looks meh, still not happy with it, game needs a lot of bug fixing like StartNewGame() doesnt reset the Sproukels you have or Overlay problems
A user-friendly digital banking platform that is accessible with Slack id.
Finished my homepage (https://richardd242.github.io/sproutly/home) that displays and explains my game, you can also find other stuff there like: updates, links, vids, etc (planned leaderboards👀); Also cleaned up my code! I also fixed some bugs on the actual game, the game isnt ready yet! I hope my next devlog will be the actual game!
This was widely regarded as a great move by everyone.