Ever thought Wordle was too easy? Ever thought why Wordle is just English? Well screw English and screw easy. UUIDLE is a version of Wordle but uses UUIDv4 instead of stinky English words. It increases the guess count to 10 instead of 6 to make it a bit more fair.
Mohit Tiwari
Check their projects out: Lunar, Dogs Summit, Mohit's AI agent (slack bot)
Tobias
Check their projects out: HyScript, Car repair shop web, EnjoyPDF, fireRESTy
Youssef
Check their project out: ReeTui
Adrian Tennies
Whoops! Looks like they don't have a project yet. Maybe ask them to start one?
Advick
Whoops! Looks like they don't have a project yet. Maybe ask them to start one?
RezHackXYZ
Check their project out: portfolio
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Hey! I come with new updates!
UUIDLE now tells user when error and doesnt populate row with the error
You can now delete and edit your account user data
Some code bug fixes
New endpoints of /api/v1/user/me to view your data, edit it or delete it
Client now uses the refresh token to keep logged in
Prob sum other changes i forgor
Holy today was a bugfixing day!
I fixed multiple bugs in leaderboard and web client such as wrong chars being displayed as correct chars leaderboard not showing all entries sometimes chars not being shown etc
Leaderboard is now fully auth required so to get on leaderboard you need an account
I somehow forgot to migrate the flush to db function from old unused map to the new map causing count and other stats never to persist to db
Hallo! I haven't posted in devlog in couple days but that because I have been working hard on authentication. I just uploaded a commit to the backend containing basic auth which isnt in usable state yet but the commit does fix a bug causing impossibility of winning due to bug in leaderboard causing a type error. Although you get a sneak peak into the works!
HALLLLLLLLLLLLLLOOOOOOOOOOOO
I come with bug fixes
New ENDPOINT /api/v1/game/info carrying timestamp of dailyUUID set
Client using new endpoint to reset local store for new day
Fixed server always sending 200 OK due to me not setting status correctly
Cleaned up index.ts
Holy Crackers! I haven't made a uuupdate in a couple days~
I FORGORRR IM SORRRRRRRRRRRRRRRRRRRRRRRRY
There has been a lot of updates since the last Devlog
- Improved Ratelimit so now it increases PoW difficulty when hit until 5 minutes after Ratelimit was hit which it then resets back to default
- Code Restructuring so its not a huge mess now it following the ElysiaJS Best Practice Structure
- Bug Fixes to Solve issue with Leaderboard
- Killed leaderboard as havent finished readding it after restructuring
- Cloudflare Under Attack Mode enabled to prevent bots
- Prob more i cant think of
Leaderboard?! OMG YUMMY
I got bored and added pow to be annoying and make bots slower
I fixed ratelimits to not ratelimit cloudflare ips but instead ratelimit user ips
HALLO I COME WITH UPDATES AAAAAAAAAAAAAAAAAAAA
I quacked at people more
I made stats for yourself quack
I made your stats persistant for that day so that it resets your attempts everyday for new uuid but for the current day if you did it you can leave the site come back and see your stats
(i 100% didnt pull answer from db for the screenshot quack)
Fixed ratelimits
Updated database to store how many people found the uuids
Cleaned up some code
Quacked at people
Added to frontend people who found today's uuid
I should make devlogs for this i forgor.
I created the backend that will be hosted on nest so that daily's UUID's are generated and prevent cheating from the client as the server handles the creation of daily UUID's and receives request to see if UUID is correct if it is it returns correct if not it returns char pos of correct chars and wrong chars but in uuid like in Wordle. I also made a basic design for it which needs improvements.