A game framework built completely from scratch (using system libraries) in C++, following the Object Oriented nature of the language. Simple, portable and fast!
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
First devlog, and a start to the codebase. The build system is all setup, its flexible and portable. CI/CD works (hosted on 2 of my machines) and starting to architect the codebase :)