Graphic engine inside your console! Sadly only linux executable. Too lazy to end so published in rubbish state. DEMO VIDEO https://youtu.be/mHZPxjyN54c
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Spent a lot of time trying to find how to make multiple cmake export binaries. Sadly i couldn't wrap my head around it so... I am to lazy and only linux executable is avaible. And demos in README
Backculling and finally fixed perspective from isometric to one point
Tip № 1 : Never use non standard math lib. I spent a lot of time just to discover mistype in vector subtraction, lol
IT IS CUBE GAMING XDDD So... After last devlog i brok something and nothing worked :p And after some fixes with floats it works! Now we have wire cube which reacts which we can scale... Now it is time to implement rotation and moving :D
So um... Currently we assume that camera is always at {0,0} and because of that we can use uv formula :D Of course we won't see it but this polygon is pure 3d XD
Spent a lot of time trying to undestand cmake just to realize that i won't use the way it was intended TxT. Also here is the first feature, line drawing :DDD