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I wanted to try programing in rust and also experiment with UDP hole punching, so this is my take on P2P VPN.
Well "VPN" definitely VN it should be also Private but i wouldn't send any sensitive data over it.
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Added server automatic cleanup so disconnected clients get removed, also tested more than 2 clients at once
but connection is stable, it only trows some harmless errors.
It works at least locally i don't see why it shouldn't work from behind normal NAT i may add symmetric NAT bypass if i find a way
ditched asymmetric encryption and implemented QUERY method, and REGISTER method is also almost done
This will be my first rust project and if i have time i will create android app.
I just want to create simple p2p VPN to play LAN games over