The hit game 2048... but 3d! Made in the Godot engine. Please consider voting:)
vindognz
Check their projects out: PyGambler, Cementris, PyConnect-4
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
I fixed a few bugs that only appeared on the webgl/opengl version, and made the game look a little nicer. I rounded out the corners and brought back the blue color scheme, because people told me it looked better. There is still room for improvement, but this was a quick and dirty project, but it still took a lot of effort. (Please don't mind the compression on the GIF lmao)
trying to get it to work with webgl/opengl... for some reason it doesn't want to render transparent things
Added more color variety and added animations to make it look smoother. This took a surprising amount of time. I also did a rewrite of like everything haha.
Added more stuff. Better grid (though it still needs working on) numbers and colours. Though I do need to add more variation in the colours as currently they just get more blue haha.
Added the fusing, movement, and spawning. it looks really ugly right now but I'm gonna fix that. They actually do store a value, you just cant see it haha.
Just got the basic camera movement now. I plan for the direction the blocks move in to be based of the direction you are looking. (Also if your reading this you should check my profile heheh)