3D48

3D48

7 devlogs
11h 23m
•  Ship certified
Created by WheeledCord

The hit game 2048... but 3d! Made in the Godot engine. Please consider voting:)

Timeline

Ship 1

1 payout of shell 227.0 shells

WheeledCord

14 days ago

WheeledCord Covers 7 devlogs

I fixed a few bugs that only appeared on the webgl/opengl version, and made the game look a little nicer. I rounded out the corners and brought back the blue color scheme, because people told me it looked better. There is still room for improvement, but this was a quick and dirty project, but it still took a lot of effort. (Please don't mind the compression on the GIF lmao)

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trying to get it to work with webgl/opengl... for some reason it doesn't want to render transparent things

Added more color variety and added animations to make it look smoother. This took a surprising amount of time. I also did a rewrite of like everything haha.

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Added more stuff. Better grid (though it still needs working on) numbers and colours. Though I do need to add more variation in the colours as currently they just get more blue haha.

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Added the fusing, movement, and spawning. it looks really ugly right now but I'm gonna fix that. They actually do store a value, you just cant see it haha.

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Just got the basic camera movement now. I plan for the direction the blocks move in to be based of the direction you are looking. (Also if your reading this you should check my profile heheh)

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