Radar

Radar Used AI

2 devlogs
6h 14m

A cool game in Godot where you can't see your enemies but you hear them!

Timeline

I added the enemy and grouping like 30 of them coming next! Tried like 5 tutorials for navigation scripts and for some reason after doing a little debugging with print statements the vector navigation calculation and the mesh never works so I think now I am going to make my own nav script for my game specifically.

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The player moves now! You can also exit game, sprint, and jump as well. Still this is my first Godot project and im fried cus idk where to go to do anything.

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