Professional Development

Professional Development

8 devlogs
20h 9m
•  Ship certified
Created by Spiraling_Time

You are a famous video game designer looking to design another incredible game. You will need a new perfect team. Unfortunately, there are many people who would like to join your team, but don't have the necessary skills. Use your bodyguards to deflect the WAVES of nuisances and WAVE to get the attention of the best of the best!

No matter how many wannabes, fans, or knife-wielding maniacs you face, remember to stay professional!

Timeline

just changed a button to use enter instead of escape

Update attachment

Fixed up the menu to show all buttons, made it so you don't accidentally skip your score, redid the score layout, and made assassins disguise themselves as well as spawn faster (also made fan and assassin's first spawn time a little random)

Update attachment

Ship 1

0 payouts of shell 0 shells

Spiraling_Time

23 days ago

Spiraling_Time Covers 6 devlogs and 18h 33m

Finished game
-new enemy
-new enemy
-whatever not enemies
-doen't have time
they were fan and assassin
i adfded music compelted game aaaaaaa

Update attachment

Now it is actually done
I REALLY HATE BUTTONS SO MANY BUTTONS WERE ADDED
tweaked some stuff

Update attachment

Game is complete, but if I have time I will add:
- Music
- Credits
-Fans
-Stabby Guys
-Alternate Game Modes

What I added:
- Score calculator and saving high score
- polish and fixing bugs
- developed a hate of buttons
- main menu screen

Update attachment

-added background
-made cursor
-fully implemented kyle's waving and turning
-made spawning and star asignment less random and finnicky
-made characters not just walk straight to kyle
-made characters turn around to walk if waved after rejected, but if already walking run
-minor stuff I forgot
-bug fixing
-playtesting

Update attachment

Added stars and roles, the characters spawn in the correct places and quantities. I have hope that I can get this done! I hate grammarly. NO I WILL NOT CAPITILIZE YOU gRAMMARLEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Update attachment
  • Made so many assets and animations, the basic characters are covered, and so many little things -Made basic game loop...still need to make winning and losing -Have hope of actually finishing this in time -Annoyed that google slides isn't supported and all the hours of work I did for art don't count. If I win the jam, maybe they will count through that though. -Added unnecessary text to my dev-logs. -Seriously, I did so much art, and also, I had to do a different hitbox for every role. -I made 9 slides each for 8 characters, each different, as well as a few slides for kevin and the bodyguards. I also did the roles and star sprites.
Update attachment