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Racing Game

Racing Game Used AI

11 devlogs
21h 21m
Created by kaileh57

Making an awesome multiplayer racing game, with both Local, Lan, and Online multiplayer! (via UPNP) Supports VR.

Timeline

Focused on some plugins, switched to a new physics engine (jolt) and got a debug menu all set up and working!

Ignore the minor graphical issues lol

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I added rain! It's really part of a general environment overhaul. The graphics have been improved massively, and I think they're in their final form. This devlog was a bit late lol, as I just went hiking the Enchantments (21 miles in 1 day).

Attached is the rain effect on camera, i have a lot more rain stuff as well, unsure how this will fit in with the style of the final game, but we'll see

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Back after a loooooong pause. Did some exploring of the codebase, gonna start making more rapid changes, started off with some simple autoloads (singletons)

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New car controller, now uses a rolling ball like mariokart

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Second track!
Simple & easy, just getting back into the swing of development

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First track done!

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setting up mesh library
basically its a collection of meshes for my racetracks, I needed to add collision shapes by hand

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Start of a global shader, still heavily work in progress

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Drift logic and some particles!

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Car controller and some basic graphics tweaks!

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Project setup and input maps (and some other things)

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