Please sign in to access this page
A user interface library for Love2D, meant to behave similarly to Roblox's UI system.
dave9123
Check their projects out: Recall Me, Lenie, InstaQuote
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
i have now added:
- a clipdescendants property that will mask an element's children if their position exceeds the parent
- padding properties on all 4 sides with scale and offset, as well as a function to quickly apply the same padding to all 4 sides at once
i have now implemented:!!
- imagelabels
- anchor points (which is how the images are aligned to the bottom of the screen properly)
- screens that contain ui elements and render/update them all at once
- zindex on ui elements
elements can now have children/parents which positions and sizes them relative to their parent, and ive also gotten mouse events to work on the elements!
redoing this library from the ground up because it was internally a disaster and very annoying to use, now im doing classes and inheritance properly (i think), i now have proper intellisense stuff with luadoc, and have gotten the uibase and textlabel instances working again