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An awesome Tower defense game, featuring cool graphics and fun gameplay. Your goal is to survive for as long as you can. Make use of different turrets and power-ups.
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Fixed the bug that miscalculated evolution requirement damage. Also made animation of card flip cleaner.
Fixed the issue regarding shop card UI being squished.
I just completely reworked the UI of the page to have a cooler and game-focused theme to create a more immersive experience. The game canvas now adjusts in size according to screen dimensions.
Fixed the inflated damage bug.
I was adding the damage each time a turret shot without checking if it hit, so the machine gun damage kept increasing by a lot, even if only like 40% of the bullets hit.
Turret Evolution for Shooter has been added! An evolved turret features upgraded mechanics for enhanced performance. The shooter will have 2 guns that have 2x shooting speed and much more DPS. The evolution will unlock when all Shooters have a combined total of 4000 damage.
Powerups are one-time use abilities that you can use when enemies are getting through your defence. Currently, there are two of them:
Speed boost: A 50% reload speed boost for all turrets
Health Reduction: All enemies have their health reduced by 70% (30% for bosses).
More abilities to come!
Enemies now spawn from 2 places on Normal and Hard mode. Good Luck!
btw you can change the difficulty at any time through the pause menu
Hello! I am developing a Tower Defense game primarily inspired by BTD 5/6 and Kingdom Rush. The game features turrets (currently four types) that battle against robots (six types). Each unit, including the enemies, has unique abilities. This is a strategy game where you must consider the turrets, their placement, and your budget. Your goal is to survive for as long as possible!