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Game Project: Project UAG (Card game RPG) (Prototype)

Game Project: Project UAG (Card game RPG) (Prototype) Used AI

7 devlogs
10h 17m
•  Ship certified
Created by Devin X

This is a card game RPG prototype made with Godot. It is not entirely complete but shows the battle & dialogue mechanics. Hope you enjoy it!

Timeline

Ship 1

1 payout of shell 78.0 shells

Devin X

22 days ago

Devin X Covers 7 devlogs and 10h 17m

Demo and Repository all set, ready to ship now!

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Made some small final adjustments before shipping, including adding an exit button, adding a battle bgm, export to an executable etc. (First time ever export anything from Godot, exciting!)

I added a bunch of stuff including but not limited to: Actual graphics and characters, a main scene and dialogues(powered with dialogic)

Well somehow wakatime decided to eat away my time again (obivously I spent more than 21m!) But ANYWAYS Now I do have the hit effect for the sprites, yay (here is the product)

Now after hours of hardwork (and a huge amount of chatting with ai, ctrl+c'ing and ctrl+v'ing), the battle system works (and the HP animation also works!) Next step is to bring attack animation to life, which I think will be another headache but for now it is satisfactory hehehe...

Well... This was not going well. I made a really complex battle system but it doesn't work (yet), I guess I will fix whatever is needed tomorrow, hopefully it is an easy fix.

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Just made a working HP bar! It currently works by receiving battlestarted signal, but later it will move with the actual damages!

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