Please sign in to access this page
In this chaotic shopping simulator, you're racing to stock up on essentials before a citywide quarantine hits. But be careful—every move you make is being watched. Grab too much of something, and nearby shoppers will start to panic... and panic spreads fast.
Keep a low profile, avoid triggering stampedes, and don’t let desperate buyers snatch your last roll of toilet paper. One wrong move, and it’s a full-blown frenzy.
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Today I've added a basic sprite for the shoppers. I might add a visual distinction between the player and NPC shoppers, but this will do for now.
Since the last devlog, I've been a little busy with other things. But I've added these tiny little red exclamation indicators to show how panicked the shoppers are. I also added a game timer and a game over screen when it reaches zero.
Woah, first devlog! This is a game about panic buying that occurs in situations like quarantines or curfews. It was made for Bevy Jam 6, but I couldn't complete it in time and decided to keep working on it to materialize my vision for this game. My final jam submission is live on itch.io, and I will continue to deploy intermediate builds as development progresses.