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Sacrifice After Sacrifice

Sacrifice After Sacrifice

3 devlogs
13h 17m
Created by HQ2000

IMPORTANT: I actually have more than 10h on this, but the cool backend won‘t add them to my devlogs
No Jumpstart anymore -_-
GAME IDEA - Sacrifice After Sacrifice
Game Genre: 3d Platformer
Description: A simple 3d platformer, you need to sacrifice things to progress, so the levels are not directly but indirectly getting harder
Features:
- platformer (?)
- (hopefully) more unique approach, described above
- Inventory system?
- More to come...
Gameplay: normal platformer gp, but with the twist described above
Game Engine: Bevy :rust:
Experience: None!
Other Notes: currently also None (Gonna get it Some(_) soon)

Timeline

Forgot to add this time after the backend issues were resolved, just tried out UI stuff among other things I can't remember...

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Restructuring, building up the foundation of the game, no 3d yet, still learning (but already doing something that contributes to the end result) (it's probably the 4-5th upload...)

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Not much to show, getting familiar with bevy.
I already like it, it's just awesome.

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