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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
I made this game for the game dev track in my school's club. Without internet and it was very challenging. it was very hard to write the code myself without any internet help and also i couldn't make it here on SOM. so i will right all what i did here in this devlog. it was very hard but i made it i draw the coins and the hearts and the snakes first. then i decided to design the first level before anything else so i can take prefabs after it i made all my scripts used for the the game and begun with the move script and i added double jump to it then i made the coin counter script and after i made the restart button after this i made the damage script that makes the player die after three attacks from a snake or one from a spike. after making all the scripts i made more two levels to have three level and the boss level using the prefabs of course after that i started to make the cutscene using unity. it was kinda hard but i learnt it. i made it using timeline sprite in unity and changed each sprite in each frame by myself. and after that all i made the main menu . that is all my journey making this game. (The story is based on my journey during game dev track in the school with my mentor) (: