Roll a die! Made for the Summer of Making 2025 Survey (Scene 74).
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My (actual) last devlog on Summer of Making! Thanks for being here, and whoever you vote for, you're awesome :D I hope you enjoyed Summer of Making, glad to have you here! (everything was composed by me - check out the True Ending!)
Here's a video of the True Ending in action, with the secret music! (note: you must collect all 4 previous endings before getting the True Ending) (fact: the secret music is just the minor pentatonic scale lol)
Worked on a bunch of stuff! True Ending, Navigation Selection, and even a change in Ambience! (change because the other one was cooler but had an annoying high pitch thing I couldn't get rid of) check it out!
Added a cursor thing, like Undertale & Deltarune! It just uses two variables and a couple of number checks and we now have a moving cursor!
Did some other stuff (such as fixes) but also made a sound effect for the ending popup in LMMS using a Casio soundfont!
Expedition's down for me, so I can't get the neighbo(u)rs - so I've also made some new random logic (I hope this works) as well as a placeholder for the final roll.
I think I've lost some progress (maybe forgot to commit / pull) but I'm planning a system where there are endings!
I've added what I like to call the final main phase (Magic: the Gathering reference??) where the player has to roll a D6 to get odds or evens.
When you've rolled a low number twice, the game will now ask you to pick odd or even.. (50/50)
(excuse the lag, that's the screen capture) but I've managed to get a little bit of lore happening! It even detects the time of day..
Welcome! I've been working on it already for a little bit - and you can click the button to roll a die with a custom message!