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The webpage for area 54 of the grand survey.
Euan Ripper
Check their projects out: Conways game of life in p5.js, Sand Pile Symmetry
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Ive made a sculk laboratory that i might expand, this is the secret of hotland
it is home to a powerful living substance
ok, ive replaced the images with the new ones, and im working on finishing that travel-intermission
sadly hackatime isnt on minecraft, but ive done lots of building for different things
im remaking all the images, and making more with some cool shaders
almost forgot about the sticker,
ive started working on the traveling page, so you will be able to go to other scenes, with the cutscene. Ill also add the secrets soon i promise!
i also did some other bts stuff that i forget
i added a feature, where when you travel to, or away from the website, (and to another scene) it shows a little cutscene thing
this video shows what would show if you went from scene 97 to 11
Ive (mostly) finished the weather page, with a location selector, that changes depending on the scene you got to mine from. Ive also started working on the website that you go to when entering and leaving my scene.
Ive added a location selector thing, now ill tell you how you messure tempachure in Hotland
(Istemper is the Hotlandic name for Hotland, Hotlandic (Temperlathic) is the main language used in Hotland)
IT: Istemper Temp. (The temp of the whole island, that is modified to ILT, using the locations ITI)
ILT: Istemper Local Temp. (Based on the IT and ITI)
ITI: Istemper Temp. Index (Based on the location, it is used to change the IT into the local temp.)
Now i just need to add the auto selecting of location, based on where you get to the page from.
Like, if you get to the page from scene 97, you are in the top-center area, cause thats where the sea-port is.
Just realized that you can upload this to regualr SoM. So far, i have this page. i need to fix some CSS
hey, i didnt get it!