Omri Weinmann's Road and Rail Tycoon

Omri Weinmann's Road and Rail Tycoon

26 devlogs
53h 15m
Created by Omri Weinmann

Not associated with Sid Meier's Railroad Tycoon.

Business/Transport simulation game.

Currently you can make routes between coal mines and power plants. Guide for making one of these is on the itch.io page or in the README.md

Timeline

Ship 1

Omri Weinmann

5 days ago

Omri Weinmann Covers 24 devlogs and 53h 15m
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readme.md stuff

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after 50 hours, finally ready to ship.

did some bug fixes yk how it is.

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There goes my truck
Watch him as he transports
There goes my truck
He's carrying coal

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one must imagine omri happy, done with trucks for now i think.

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hallelujah its moving trucks. they still path find towards 0,0 for now
(i will fix the truck going behind the roads at a much later date, because i am planning to redo all the sprites to a higher resolution)

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A* Pathfinding algorithm (finally)

In this picture, the truck pathfinds from the warehouse to (0,0). it cannot move diagonally and can only move across roads.

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fixed some edge cases not much to say

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Finally, Warehouses and trucks (trucks arent coded yet but you can buy them)
Warehouses manage your trucks, so you set the warehouses route, and any truck that is assigned to that warehouse will attempt to follow that route.

Added the Bolivar (specifically when 1 pound was worth 5 million of it)

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Added money, spend it to build stuff. There are also (at the moment) 5 currencies you can choose from: Pound, Dollar, Euro, Koruna, and Shekel

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route making Woo! make routes that the trucks will follow. for example, if you give a truck the route i made in the video, it will first go to Truck Station #2, load coal, then go to Truck Station #1, then unload the coal, and you will make MONEY!

Truck Station, also the video shows what buildings one should build to connect the coal mine and power plant.

sprites sprites sprites!!!!!! changed the ROAD SPRITES to match the ALIASED (pixelated) LOOK of the OTHER SPRITES. ALIASING RAAHHHH.

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yet another sprite, this is the warehouse where you will buy trucks and busses once i implement them (23 years)

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Extra Buildings for power plant, plus the video shows how connecting the coal mine and power plant should work

P.S. (thank you for inviting me to the super secret no-one-should-know-about black market)

julia do julia do 20 days ago

this lwk looks so fire bro

New power plant sprite to match the aliased sprites of the other buildings.

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Coal Mine Mk 2 (tm): Places extra buildings around + pollutes the ground + forces power plant (formerly called factory) to be the next industry placed (so that the coal has somewhere to go)

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Coal Mine

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Random industries (right now only the factory)
Can not destroy industries.

Drag to build (makes it easier to build stuff like roads)

Dynamic Road Placement (kinda like minecraft redstone, makes placing roads easier and more straightforward)

Basic UI

Basic Building System

Imported my other project (TileMapEngine)
Changed the height range (8 different levels)
Added the mouse
Added a background (currently a placeholder)