Krank

Krank

30 devlogs
30h 18m
Created by Ivan

3D run and gun :D

Timeline

Music Slider

New Level. It is going to be tough

The pain your pc is going to expirience is huge lol. Also found some free to use music so here we go :D (i forgot to turn on music in obs...)

Fixed restart button and started making a new level

Ivan
Ivan
1h 53m 1 day ago

So... I spent 2 days creating this level :/ It wasn't intentional and time honestly felt much so much longer... I feel tired to this project and i think that's it. I want to end asap. If time looks cursed because it is. It took me half an hour implement and patch simple directional turrets (you can see them in video) and around same time to implement simple jump pads... I think i will make a level or two and that's it. I am sorry for such long reading and such eh... time stretching ig but it wasn't intentional there i am so sorry for that

Ivan
Ivan
1h 34m 4 days ago

New level, turrets and fixes

First level is done! It is very simple and short but next one should be more interesting (i hope so)

Triggers and enemy spawners. Minor changes. Still making first level...

When I started creating first level i caught myself that something is wrong... And then i added FOV slider :DD

You will call it bad ui. I will call it bug fix XD

Simple main menu and some minor changes in movement

Ivan
Ivan
3h 55m 6 days ago

So... Quake movement :D It took a lot of time but it works now!

Ivan
Ivan
1h 13m 7 days ago

Added DotWeen and death animation :pp

You can change game resolution... Sadly i am too lazy to make 'are u sure' cheks rn :p

Fullscreen and windowed works.

You can change mouse sensitivity now :D

Ivan
Ivan
2h 13m 9 days ago

Fixed. Menu works correctly now

Ivan
Ivan
1h 46m 10 days ago

So... Ui toolkit is good but i am dumb :p. Also Pause Menu works :DD

Trail appears and disappears on thrown objects :D

Ivan
Ivan
1h 17m 10 days ago

Tutorial

Fast boi is chasing you :D

You can charge your throw!

minor changes. Found this model with nice animation :D

You can kill enemies with direct hit

You can throw items now :D

Ivan
Ivan
1h 22m 11 days ago

Basic movement setup. Spent most time on fact that raycast collides with object where it starts

Ivan
Ivan
2h 33m 12 days ago

Hm... Honestly, godot's 3D is pretty... tough for me, i will use unity for 3d and godot for 2d. Sounds ok :D

Made wall jump... I think it won't stay but we will see :p

Ivan
Ivan
1h 48m 12 days ago

Outline shader is pain...

basic movement is done :D