my first godot game! barebones of a side-scrolling platformer built for daydream jumpstart from hack club.
small platformer that takes you through the streets of downtown madison (accurate representation of my morning commute btw) where you have to navigate the perils of madison life, mainly bicycles and beer scattred haphazardly throughout the streets. collect the cheese because we're cheeseheads and reach the capitol at the end to gift your cheese to governor tony evers as a "campaign contribution"
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
sooo i started making this for jumpstart daydream and i kind of got sidetracked adding more and more features until i was at 9 hours which was uh a bit above the required one hour of time. i added level tiles and players and a finish game checkpoint that could be used in order to progress to new levels. i spent a lot of time figuring out how godot worked which is why it took so long lmao but i have coolectible cheese that turns you yellow, and beer tiles that make you slide.